So if I edit bedrock in the block.Block classfile of Vanilla minecraft would that cause it become incompatible with other mods? Is it ill advised? I know it may break that balance of other mods but if I were to edit:
	
	
	
		
to
	
	
	
		
would it cause any major errors?
 
edit so in my baseclass file where I register everything would this work?
	
	
	
		
				
			
		Code:
	
	public static final Block bedrock = (new Block(7, Material.rock)).setBlockUnbreakable().setResistance(6000000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("bedrock").disableStats().setCreativeTab(CreativeTabs.tabBlock);
		Code:
	
	public static final Block bedrock = (new Block(7, Material.rock)).setHardnes(_____.F).setResistance(6000000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("bedrock").disableStats().setCreativeTab(CreativeTabs.tabBlock);edit so in my baseclass file where I register everything would this work?
		Code:
	
	public static final Block bedrock = (new Block(7, Material.rock)).setHardness(100.0F).setResistance(5000.0F).setUnlocalizedName("bedrock").setCreativeTab(CreativeTabs.tabBlock); 
				
		 (specifically the classes and members sections of those tutorials, and most likely the .set(Obj o, Obj value) method of the field class, I think)
 (specifically the classes and members sections of those tutorials, and most likely the .set(Obj o, Obj value) method of the field class, I think)

