it's not an addon its a mod.
Same difference realy. But fine... *edits*
it's not an addon its a mod.
I give it 90 minutes before someone writes a script that displays the 'shortest' distance between two aspects.A lot of people are complaining about the research point cap. Azanor put a reply in his MCF thread that he forgot to mention in the video that the Advanced, Expert, and Mastery Researches will increase the aspect caps. And since you can pick them early on it will make this much easier.
I like the overall change and it seems all that will be needed is learning how the aspects combine, which is a much easier cheat sheet to bring up and even in game in the Thaumanomicon under Aspects of Magic you can see how all of the aspects combine.
Someone will probably write a script to do this. It probably isn't very hard to do. You select the two aspects and the space between them, and voila, you have the most expedient route the uses the direct route using the largest number of different aspects. But what if you are out of certain most optimal aspects, but you have others, or a bunch of one specific aspect you would like to use up? All the possibilities starts getting complicated quickly.I give it 90 minutes before someone writes a script that displays the 'shortest' distance between two aspects.
I think that direwolf had the new thaumcraft in one of his recent Forgecraft Server let's play episodes so it might be good to go for 1.6x's.I was just playing with Thaumcraft a little last night and wishing it was more like this. I suspect after a few worlds I may turn it into easymode (purchase everything), but maybe not. That minigame does look more fun and less frustrating then the current one.
Or in other words. Want. Now
Last I heard 4.1 will be for 1.7.4, which may mean it will be a bit before it's released. Sadness, but only because I can't have it yet.
Slightly more complicated by requiring essence matches as well as least distance traveled.2 words : Dijkstra's algorithm
Slightly more complicated by requiring essence matches as well as least distance traveled.
My only real complaint is about the focus pouch. The foci should cycle through the wand in the order they are placed in the pouch. I hate having to cycle through all the foci to get to the 2 I use the most. Or the 1 I don't use much but am more likely to have a sudden & urgent need for.
As someone who is perfectly happy to use cheat sheets to minimize wasted time & points, the point cap doesn't bother me & everything else looks like a good change. While I am ambivalent about the complexity of Thaumcraft's tech tree, the execution & the resulting toys are just too damn cool to complain about it. My only real complaint is about the focus pouch. The foci should cycle through the wand in the order they are placed in the pouch. I hate having to cycle through all the foci to get to the 2 I use the most. Or the 1 I don't use much but am more likely to have a sudden & urgent need for.
Love the new system.
Maybe if anyone actually can contact Azanor you could pass along this suggestion. Since the soft cap is there maybe have it so when you start to scan an item it would have 2 stages. Start the scan and if it breaks the cap and you are going to lose research it tells you. If you continue to scan for x seconds it finishes the scan. But you can stop and save that thing to scan at another time to save your points.