If the goal is one crucible and transposer to handle all the TE fillables.
You can use AE, Buildcraft pipes, RP2 sorting machine/filters etc any inventory system after the central AE's interface. They all have their strengths and weaknesses. I could see RP2 sorting machine being the most reliable because you could set matching columns to send out the materials only at the proper time.
To me that solution is much more complex than having a transposer for each liquid type. I then have an interface for each transposer liquid type i use and put the empty = full recipe in the interface.
More detailed description:
AE export bus redstone, glowstone, ender pearls etc into their own magma crucible (or tesseract that connects to several crucibles if you want parallel processing) that feeds directly into a transposer. So you end up with a transposer full of the liquid + crucible full of the liquid + stack of the source item in the crucible -- AE then stocks the crucible with the source item whenever some liquid is used.
ME interface with recipe to return a filled object from an empty object. Interface connects to the transposer or a enderchest or tesseract that inputs into the transposer of that type. Import bus or tesseract/enderchest the filled object back into the AE network. It is just like the furnace recipes -- all AE knows is it drops off an empty frame in the inventory next to this interface and it gets back a filled frame.
You can use AE, Buildcraft pipes, RP2 sorting machine/filters etc any inventory system after the central AE's interface. They all have their strengths and weaknesses. I could see RP2 sorting machine being the most reliable because you could set matching columns to send out the materials only at the proper time.
To me that solution is much more complex than having a transposer for each liquid type. I then have an interface for each transposer liquid type i use and put the empty = full recipe in the interface.
More detailed description:
AE export bus redstone, glowstone, ender pearls etc into their own magma crucible (or tesseract that connects to several crucibles if you want parallel processing) that feeds directly into a transposer. So you end up with a transposer full of the liquid + crucible full of the liquid + stack of the source item in the crucible -- AE then stocks the crucible with the source item whenever some liquid is used.
ME interface with recipe to return a filled object from an empty object. Interface connects to the transposer or a enderchest or tesseract that inputs into the transposer of that type. Import bus or tesseract/enderchest the filled object back into the AE network. It is just like the furnace recipes -- all AE knows is it drops off an empty frame in the inventory next to this interface and it gets back a filled frame.