If you are talking about versions of the tools made by Tinker's Construct then yes. "Vanilla" tools, made on a crafting table are not repairable.
If you make a pick using the tool rod, binding and pick head you can repair it on a Tool Station by putting the tool in the center and the material the head is made of in one of the surrounding blocks... If the tool is 100% broken it will take two blocks or ingots of the material, at some point of damage % it only takes one item. I usually make all the tables plus an extra Tool Station to carry. My first tools are usually wood handles, wood bindings and stone heads. Since I get cobble for free when mining I can always place the tool station and repair my pick.
A relatively new item are the "Sharpening Kits" There is a smeltery mold if you need to need metal parts or Obsidian, but many materials can be made just like you make stone patterns to make permanent molds.
The nice thing with this process is that you can place any 100% tool on the table and apply a better Sharpening Kit to get some of the traits of that sharpening kit's material. For example, you can make a pick with wooden handle and binding and a stone head. If you apply an Obsidian Sharpening kit and a single piece of flint to a 100% repaired axe like this it retains the durability of stone but gains the mining level of obsidian, with the bonus of being repairable with cobble. The sharpening kits can also be applied to the same material, say a bronze tool with a bronze kit to repair the tool using the crafting table or even on your 2x2 inventory crafting space.