Why in an ocean? Wouldn't the flowing water lag it up?
Ender Quarry is another option if you have it. Since it replaces everything with dirt so it reduces lag a lot.
In 1.6 I can use the EnderIO travel anchors between walls and floors, I don't imagine they've changed. When you stand on one, you can see the others as transparencies.Just checked. They kinda do. It lets you go between points but you need to be able to see the other block. So it wouldnt work going down unless I did some sorta glass floor thing. I didnt test if it works through glass though. But yeah. I couldnt have it be used as an elevator because you need to see the other anchor.
Why in an ocean? Wouldn't the flowing water lag it up?
Whats an easy way to clear out the water when the quarry is done?Flowing water is just a different block. It can cause lag when used on dry land as a single source block can be the source of ~262144 "flowing" blocks (if a single source block is placed on a 64x64 quarry to convert any discovered lava to obsidian).
When that source block is removed, each of those 262K flowing blocks is going to be responsible for multiple block updates as the quarry drains.
In the ocean, there is a layer of source blocks ensuring that there is no massive 'collapse' of the flowing blocks underneath them, so the block updates caused by each quarry operation do not escalate exponentially outwards.
I think a BuildCraft Filler should help.Whats an easy way to clear out the water when the quarry is done?
Are there source blocks below the first level of water? Or could you destroy it if you filled in the top layer?
No it's not. It's an electricity API. The is a dependancy called Universal Electricity Core. It's like saying Redstone Flux is a mod - it's not.UE is a mod (http://universalelectricity.com/) and recipe use parts from it.
Good statement, bad example!No it's not. It's an electricity API. The is a dependancy called Universal Electricity Core. It's like say Redstone Flux is a mod - it's not.
@Peewee
RF is a unit of power for Thermal Expansion, you were stating that EU was not a mod, but just an API.Why is it a bad example?
RF is a unit of power for Thermal Expansion, you were stating that EU was not a mod, but just an API.
EU was a core...thing for many mods, as you said it isn't mod, you then compared it to a unit of power that I don't think anyone makes mistakes knowing.
You could have said that Dirt to Diamonds isn't really a mod as an example.
RF is a unit of power for Thermal Expansion, you were stating that EU was not a mod, but just an API.
EU was a core...thing for many mods, as you said it isn't mod, you then compared it to a unit of power that I don't think anyone makes mistakes knowing.
You could have said that Dirt to Diamonds isn't really a mod as an example.
Sorry, since you referred to a unit of power my mind must have changed UE to EU for IC2.EU? UE. Universal Electricity. Go back and read my post again. RF is a unit of power in Thermal Expansion and many other (non-dependatn) mods. UE is short for Universal Electricity, an api which has been adopted my many mods. EU is the unit of power in IC2 and it's addons. There was nothing wrong with my post.
Sorry, since you referred to a unit of power my mind must have changed UE to EU for IC2.
Nope, there was nothing wrong with your post, I just thought the example wasn't the best it could be.
I've lost you now.UE is an Electricity API. ELECTRICITY! Just like RF! RF is an API as well and before you're post I thought everybody was clear on that.
I've lost you now.
I'm just going to stop here on this topic, I don't want an argument over nothing.
Sure, also, no need to apologize.Sorry. Do you mind if I make one last conclusion?