I will look into this, thank you.
I'm all for Avarita being ridiculous, that's kind of the point, but that was a step too far. I don't mind having to farm million of ores. I just don't want to have to keep going around tracking down a stalk of celery or something.
bretto tried that and then commented "Do rabbits not have souls?"You've got EnderIO? Use a soul vial on a rabbit, and make a spawner. Piece of cake.
i'm curious about why the resistance on removing it compared to the pams example earlier on . Isn't messing up access of vanilla creatures/things (for modded uses) far more of an issue then a lot of food added to a single endgame recipeI figured out the problem. It's Mo Creatures again. I'm keeping it for now
Agreed, in my Project Ozone 2 gameplay, I just spawned in the Stews. There's nothing fun about that recipe. Everything else is fine.I will look into this, thank you.
I'm all for Avarita being ridiculous, that's kind of the point, but that was a step too far. I don't mind having to farm million of ores. I just don't want to have to keep going around tracking down a stalk of celery or something.
i'm curious about why the resistance on removing it compared to the pams example earlier on . Isn't messing up access of vanilla creatures/things (for modded uses) far more of an issue then a lot of food added to a single endgame recipe
(yes i do agree the section to disable avarita's "compatibility with" adding certain items to recipes if x mod is present should explicitly let u tell avarita to ignore pams/certain other mods being around for food/misc reasons)
Find a desert. They're impossible to avoid there, and I don't think even Mo' Creatures can outspawn them there.
Agreed, in my Project Ozone 2 gameplay, I just spawned in the Stews. There's nothing fun about that recipe. Everything else is fine.
I beleive they can exist, but it's been a while since i've played with mana beans. might be an idea to try breeding a ignis and precanteo bean. If it makes an infernus, then the answer is they all exist, otherwise you don't need to bother.
Can't you confirm the beans exist in NEI/JEI?
Even if it still does that thing where there's a single template bean that spawns a random-bean, you could just spawn a few dozen of those and see if any of the special aspects show up.
Yeah that's the random-bean thing I'm talking about. I figured spawning a bunch of these would be quicker/simpler than going through actual breeding processes, but to each their own. Hope you find what you're looking forNEI just shows a single bean rotating through various colors. H
You could try experimenting with using F3+H to get the format of the extended data on the existing beans, and then using /give with the extended format in the blank spaces in a chart.... and then hand it over to a wiki person to make sure the answer is there for the next person?
EDIT: So - how do I get the +H thing to turn off? I'd assumed it would work like every other F-key and reset when I started up again.
It's a toggle so just F3+H again
Revelation won’t be what you’re after. There’s a reason the description is so sparse. What you’re waiting for is an expert mode for Continuum. Continuum is currently being worked on, the expert mode may follow after its release, it may not.Is there a progression based pack for 1.12+ that has the same spirit as 1.7 Expert Mode? I kind of expect FTB Revelation to be such a pack, but I haven't seen a good description of it aside from "it has these mods" and little else.