Arcane Lamps?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Strill

New Member
Jul 29, 2019
84
0
0
Let me explain what Arcane Lamps do. They themselves act as a single light source, however when placed they also place down multiple invisible light sources around it in about a 10-20 block radius around it. These little light sources are what give off those firefly particle effects, otherwise they're quite invisible and take up a block space until you put something in it's place.

Particle effects can attribute somewhat to your lag, especially if there's a lot of them and if you have multiple lamps definitely so, however if you reduce the particle setting in the options you should be fine.
The particles from arcane lamps are quite infrequent. I would be very very surprised if that were the issue.
 

Ieldra

Popular Member
Apr 25, 2014
1,810
733
129
One interesting thing about the arcane lamps is that they spawn their glimmers of light in isolated rooms. You don't need line of sight or anything. Dig a new room, and if it's in range of an arcane lamp it will eventually be lighted. Not so good, though, for underground farms that need to be kept in darkness.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
One interesting thing about the arcane lamps is that they spawn their glimmers of light in isolated rooms. You don't need line of sight or anything. Dig a new room, and if it's in range of an arcane lamp it will eventually be lighted. Not so good, though, for underground farms that need to be kept in darkness.

would be nice if there was an opposite of the arcane lamp, that'd absorb any kind of lighting within a room.
that way you can still light up your base, but keep certain parts of it in the dark.
 

GreenZombie

New Member
Jul 29, 2019
2,402
-1
0
One interesting thing about the arcane lamps is that they spawn their glimmers of light in isolated rooms. You don't need line of sight or anything. Dig a new room, and if it's in range of an arcane lamp it will eventually be lighted. Not so good, though, for underground farms that need to be kept in darkness.

Which makes them brilliant for neutralizing dungeons that rely on creeper spawners to provide a level of difficulty.

would be nice if there was an opposite of the arcane lamp, that'd absorb any kind of lighting within a room.
that way you can still light up your base, but keep certain parts of it in the dark.

Gaseous Tenebrae from Thaumic Tinkerer.
 

Eruantien

New Member
Jul 29, 2019
1,181
0
0
The lamps themselves look nice, but the extra lighting just ends up feeling kind of spotty, if you know what I mean.
I'd rather, when I have the resources, spam Gaseous Glowstone everywhere.
 

Succubism

New Member
Jul 29, 2019
2,181
0
0
Doesn't work well with the Arcane Lamp, sadly. Apparently they end up fighting over how dark or bright the room should be.
giphy.gif


Oh no, spoilers...

Sent from my iPod touch using Tapatalk