arboriculture [Forestry]

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Poppycocks

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Jul 29, 2019
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Actually, the very first multi block structure was the vanilla double chest. ;-)
Closely followed by the nether portal. Yeah, but a good example of making a multi-block machine using simple components is for example an ender piston farm. This is what I yearn for, simple little blocks, with simple mechanics, which let you design your own machines. The modder need to drive a screw with a sledge hammer is... odd to say the least.

Also, I'd like use this opportunity to apologize for the massive derail I caused.
 
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Feydaway

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Jul 29, 2019
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Can anyone explain how to access the circuit board so I can add tubes? I've tried clicking on it inside the multifarm, clicking on it with the soldering iron inside the multifarm (removes it), etc.

I used a large circuit board to create the 'intricate' board (it became intricate when I placed it in the multifarm).

Has anyone done this?
 

ItharianEngineering

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Jul 29, 2019
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Can anyone explain how to access the circuit board so I can add tubes? I've tried clicking on it inside the multifarm, clicking on it with the soldering iron inside the multifarm (removes it), etc.

I used a large circuit board to create the 'intricate' board (it became intricate when I placed it in the multifarm).

Has anyone done this?
You use the soldering iron while looking at nothing. The Soldering iron is a tool that opens up a GUI that should allow you to place the circuit board and tubes in.
 

Xakthos

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Jul 29, 2019
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I tend to have a bug with the soldering iron where it magically eats the tubes I put in :/ Not sure what is up with that. It just behaves oddly.
 

Abdiel

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Jul 29, 2019
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I have to agree with this. It's mainly Gregtech that irritates me with this, probably because its not widespread in other mods yet. I didn't mind it when it was just the coke oven and the blast furnace and whatnot, but when EVERY SINGLE high tier machine is a massive ugly 3x3x3 cube of blank machine blocks that I have to build enormous rooms for, it gets annoying. I like my row of machines, the texturing tends to be much nicer when its just one block. Also, multiblock structures, although this has been "fixed" by Greg, generate more lag than a simple block. Going with what Poppycocks said, there aren't really multiblock functional structures in vanilla either. Furnaces, crafting tables, dispensers, they are all machines that take up one block. Just my two cents on the subject.

I like MBSs when there is a point in building it out of multiple blocks. Examples:

GT blast furnace: tradeoff between resource cost and temperature - which in turn determines which metals you can smelt.

GT grinder: sharing one structure with up to 4 grinders. Therefore the upfront cost is high, but if you can parallelize and automate your production, your average cost per machine goes way down.

Forestry alvearies and 2.0 farms: different types of blocks used in the MBS give you different features or functionalities.

On the other hand, pretty much everything in RC (coke ovens, blast furnaces, boilers, turbines...) is a MBS solely for the sake of being a MBS. There is nothing they let you do that you couldn't, if they were just a single block. Building a small boiler and expanding it later might be a good idea in theory, but I have never seen anyone actually do that (or ever use any but the largest boilers at all).
 

myrilla

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Jul 29, 2019
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I always figured the main reason for multiblock structures was to allow a force of resource scaling. For instance the difference in investment from a small farm to a large farm is drastic... Just crunching some math (I hope I got this right) a 3x5x4 multifarm structure is more efficient in terms of investment to farmland than a 5x5x4
 

myrilla

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Jul 29, 2019
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Also the same logic applies to boilers. A small one uses the same recipes as a big one, so you don't need to make some 1-block structure and then plug in upgrades (which I always found more annoying.)

I mean a Coke Oven doesn't scale but it costs over 100 sand and clay to make it. CovertJaguar could have made a single block recipe (using layers and layers of crafting) to give a single block the same resource costs, but I think the way it is makes more sense.

Besides they can look really cool. It's more aesthetically pleasing to have some variety in the size and style of machines.