Applied Energistics Redstone Conduit Autocrafting

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trev1234

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Jul 29, 2019
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How can I autocraft Redstone Conduits ENTIRELY from Applied Energistics?

I'm mystified on how to do it, would AE be capable to do it? cause of the Molten redstone?
 

BuzzSa

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Jul 29, 2019
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Hi,

you can't do it natively. but what you do is, put a interface next to chest. then teach the system that 1 empty conduit and 2 redstone = 1 redstone Conduit. then its a simple matter of puming the stuf out the chest use a diamond pipe to pump the redstone into the magma crusuble, which is configured to eject the liquid redstone to the liquid transposer next to it. the other side of the diamond pipe you sent the empty conduit. and put a me import bus on the liquid transposer. that way the AE system will put the matarials in the chest to make one conduit. and pull in the completed restone conduit into the system again. You can use the same system for tessaracts and redstone energy cels. 4 x Ender pearl for each tessaract and think its 64 redstone for enegy cell. (could be 32) can't remember now.
 
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Hydra

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I have a crafting pattern for empty conduits in my MAC. I have a magma crucible + liquid transposer set up with a export bus (set to craft and respond to redstone) + level emittor that turns 'on' whenever I have less than 128 conduits in storage. That way I will always have a supply of them. Electrum and hardened glass also gets auto-crafted in a similar fashion.
 

trev1234

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Jul 29, 2019
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I have a crafting pattern for empty conduits in my MAC. I have a magma crucible + liquid transposer set up with a export bus (set to craft and respond to redstone) + level emittor that turns 'on' whenever I have less than 128 conduits in storage. That way I will always have a supply of them. Electrum and hardened glass also gets auto-crafted in a similar fashion.

sounds good, but i want to be able to do this for Redstone Cells and tesseracts also :(
 

LoGaL

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Aug 4, 2013
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the me interface can output into pipes: create a pattern for tesseract, energy cell, conduits, use diamond pipe to redirect redstone and ender pearls into the crucible and the other stuff into the liquid transposer
Works for me
 

Staxed

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Jul 29, 2019
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There's tons of ways to do it, 3 ways so far...and I do it different as well. I have multiple cruicibles set up, 1 is always filled with redstone, 1 is always filled with molten ender. Then I just have an ME interface on the liquid transposer that is attached that says 1 empty cell = 1 full cell, and similar for all of the conduits, tesseracts, etc. That way the liquid is already there at all times...and it just sends the frames/conduits to be filled when requested.
 
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AlanEsh

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I've had some success making a pattern for "2 redstone + 1 conduit = redstone conduit" and putting that in an ME Interface. Then you diamond pipe out of the interface into your Magma Crucible and Liquid Transposer. However, with version 1.1.3 of Unleashed you might run into problems with the diamond pipe bouncing items back into the interface, it's very intermittant for me and there is absolutely no reason it should be happening. Maybe this bug has been fixed with 1.1.4.
 

Ako_the_Builder

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Jul 29, 2019
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Images as it's easier to show than say:

front row: import bus, liquid transposer, magma crucible
back row: me interface, mfr item router, mfr item router
auto1.jpg


Item router behind the magma crucible
auto2.jpg


Item router behind the liquid transposer
auto3.jpg


Recipes in the me interface
auto4.jpg

In your MAC you need the other patterns for the empty frames that go into this part and then the final fitting together of each of the components.
Only caveat is don't request too many of a thing at once as it may cause issues.
 
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Hydra

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sounds good, but i want to be able to do this for Redstone Cells and tesseracts also :(

I just have separate liquid transposers for those. Works just fine with an interface with a crafting recipe on top.
 

casilleroatr

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I think Staxed's way is the simplest and it is also my preferred method. I also have one for liquid glowstone. If you have the mod translocators they can be used to control the amount of redstone/glowstone/pearls in the crucibles inventory slot. If you set the same interface that contains the conduit recipe to always keep 1 redstone exported at all times then you can transmit that redstone into the magma crucible. Slap a diamond nugget onto one translocator to make it keep only a certain amount of redstone in the crucible. That helps to prevent having to sink a whole stack of redstone or pearls into the crucible.
 

Staxed

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I think Staxed's way is the simplest and it is also my preferred method. I also have one for liquid glowstone. If you have the mod translocators they can be used to control the amount of redstone/glowstone/pearls in the crucibles inventory slot. If you set the same interface that contains the conduit recipe to always keep 1 redstone exported at all times then you can transmit that redstone into the magma crucible. Slap a diamond nugget onto one translocator to make it keep only a certain amount of redstone in the crucible. That helps to prevent having to sink a whole stack of redstone or pearls into the crucible.


That would certainly work if you are worried about having a stack in there at a time...but once you get decent automation going and have pretty much unlimited supply of both...you stop caring about it a little bit :)
 

KingTriaxx

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Jul 27, 2013
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I just go with the manual method most of the time, but I have my ME Interface set up to dump into a chest the exact amount of stuff. One Tesseract frame and 4 ender pearls for example. Saves me counting them.

The other option I use is dumping into a chest with an LP extractor to drop things into the right places. You'll definitely want pipe plugs for compactness.

Of course I might decide to go for the continuous supply method possibly with gates and export buses. Basically Transposer on the bottom, crucible on top and then gates up the side. Top gate is an AND gate looking for red and blue wire inputs for redstone signal, Crucible Gate checks for items in inventory, Transposer gate checks for can store liquid.
 

trev1234

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Jul 29, 2019
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I managed to find a way to do it all AE, but it requires a tiny sub-network (Controller, 2 ME Interfaces, 2 Storage Buses and an Import Bus)
rv11_seperate_outputs.png

Glass is the Magma Crucible and Cobblestone is the Liquid Transposer (Interface next to Cobble CAN be an Import Bus)

EDIT: Picture from Algorithm's post of rv11
 

Adonis0

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What I do is have a dedicated magma crucible liquid transposer set-up per craftable liquid (so redstone, ender, and glowstone)

I export bus into the magma crucible whatever material is needed, and then in the liquid transposer stacked on top of it, have an interface on it with the pattern "empty conduit = full conduit" then import bus the result out.

That's about as "AE only" as it's going to get, because you need the magma crucible and the liquid transposer. It has the added advantage of being able to process more than 32 liquiducts and more than 1 redstone energy cell at a time (On-demand crafting of these overloads the magma crucible with redstone) plus it's also faster than melting down the redstone as you go.
 

Ako_the_Builder

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Jul 29, 2019
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Genius. and Whats that texture pack? it looks really nice and smooth compared to Default i'll have to try that item router thing, seems to be really compact. Thanks :D


Hi, the texture pack is faithful32 from here. I built the pictured setup on camera in episode 23 of my let's play if you use it and run across any issues :)
 

angelnc

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Jul 29, 2019
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With the following setup the crafting of Redstone Energy Conduits is fully automated. I just built the part for filling them with Redstone. Crafting the empty ones should be not that hard. :)
I didn't use any subnetworks or other mods than AE and TE to automate it.

Sorry for the ugly screenshot assembling.

recac.png
 

Hydra

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If you want to show people stuff like that it tends to help if you switch back to the default textures. It's kinda hard to recognize the TE machines in that one.
 
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angelnc

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If you want to show people stuff like that it tends to help if you switch back to the default textures. It's kinda hard to recognize the TE machines in that one.


I will keep that in mind for next time.