been scratching my head on this one for a bit and not sure how to go about it.
i need a setup where wood from a tree farm is *evenly* distributed between a couple of cyclic assemblers. the catch: the wood comes in stacks (up to 64) and i need those split up evenly.
dont say bc pipes, they pick destinations at random and they dont split stacks
dont say factorization routers, same thing..they dont split stacks
and it has to be fast...fast enough it wont vomit wood blocks all over the map. theres gotta be something that can do this...
i need a setup where wood from a tree farm is *evenly* distributed between a couple of cyclic assemblers. the catch: the wood comes in stacks (up to 64) and i need those split up evenly.
dont say bc pipes, they pick destinations at random and they dont split stacks
dont say factorization routers, same thing..they dont split stacks
and it has to be fast...fast enough it wont vomit wood blocks all over the map. theres gotta be something that can do this...