Any way to get liquiducts to interface with Forestry machines?

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Servillo

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Jul 29, 2019
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I'm not sure if I'm using liquducts exactly right, but they don't seem to work with Forestry or Extra Bees machines for me. I'd rather use them over waterproof pipes and gates to control flow, but nothing I do seems to work for them. They worked just fine attaching them between my steam boiler and engines.

Also, silly question, but I can't find the answer on the wiki; what exactly do the endpoints on a liquiduct mean? I thought it was an indicator on which was an inlet and which was an outlet, but I couldn't figure anything out playing around with them. Either that, or I just fail at paying attention. :P
 
Liquid ducts work fine with all the forestry machines.

As for your question about the end points you are almost right as it does indicate which end is a input however for it to pump liquids you need to supply a red stone signal.
 
That's...odd, I thought the advantage of liquiducts was not needing a signal. Maybe that's just because I was only using them on the boiler, which let me just place them on without any redstone signal powering them.

Clearly I misread something somewhere. Thanks for clearing that up.
 
Specifically, placed liquiducts near a block with a liquid tank will go into Forced Extraction mode when you right-click them with a Wrench. They'll need redstone signal of some kind to forcibly extract liquid from unpowered engines in that situation, but /not/ engine power. This isn't necessary for any Thermal Expansion equipment, but it can save a lot of energy when dealing with situations where Forestry or original BuildCraft tanks would normally need an engine, but in a situation where waterproof pipes and gates aren't viable
 
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The way liquid ducts work is that each end point has 2 modes normal and pump with normal as the default. Now when in normal mode the liquid ducts will accept up to 80mb/t from any machine that auto ejects liquids which includes boilers but does not include forestry machines. As for pump mode they will no longer accept auto ejected liquids and will instead pump liquids when ever a redstone single is applied at the rate of 160mb/t.

To swap the mode just hit the end point with a wrench and the arrow will indicate if it is in pump mode or not. Also note that while in normal mode they will out put at 160mb/t and while in pump mode they will not output any thing.

As for the advantage of using liquid ducts, that would be the fact that they do not require a engine of any type to work and that they do not require buildcraft in any way to function.
 
The answer your looking for is not a fault with liquiducts but a simple misunderstanding on the mechanics of certain machines. Some machines auto eject liquid, just like waterproof pipes liquiducts do not need to be wrenched when a machine auto ejects liquid. Some machines do not auto eject liquids, just like waterproof pipes the liquiducts must be powered to assist with the liquid extraction.

To power waterproof pipes a redstone engine must be working against the wooden waterproof pipe (and a lever to power the redstone engine) for liquiducts you simply have to wrench the first piece of pipe attached to the machine/container containing the liquid and give it a redstone signal (lever, torch etc).

The exception to this would possibly be boilers but with the correct amount of liquiduct connections even this is not necessary or you could simply stick engines against the boiler itself (unless you are using power converters).
 
Also, something to note, the liquiducts when they're in extraction mode (with the arrow on the golden part) they can't input liquid into any machine, they can only output from that block. But if you've got machines that auto-output, you can input and output from the liquiducts in the same block.