Hello all, I'm having a problem in my FTB Monster world. I recently added GregTech and Advanced Solar Panels, to my modpack, but my problem is ever since then, all my Thermal Expansion ingots are automatically converting into the IC2 versions where they exist. Same thing with my ingot blocks. For example, I have 3 stacks of copper blocks, all crafted from Thermal Expansion ingots, and they were Thermal Expansion copper blocks. However, when I put them in my inventory, they turn into the IC2 variants which is a problem. I use Thermal Expansion for processing since it gives you extra dusts to smelt, and also my RF/MJ grid is much better than my EU. Of course, you may be wondering why this is a problem, but it is for me since I want to autocraft the universe with Applied Energistics and I can't do that if I can't get Thermal Expansion ingots to set the recipe.
TL;DR version: For some reason, ever since I installed GregTech in my FTB Monster world, all my Thermal Expansion ingots are turning into the IC2 variants. This is a problem for me because I use Thermal Expansion to process my ores into ingots and because I can't get those TE ingots into my inventory without them turning into IC2 variants, I can't properly set the recipes involving them in my ME Network. And since the MAC doesn't use the Ore Dictionary, I can't just use IC2 ingots.
Any and all help appreciated,
Thanks.
TL;DR version: For some reason, ever since I installed GregTech in my FTB Monster world, all my Thermal Expansion ingots are turning into the IC2 variants. This is a problem for me because I use Thermal Expansion to process my ores into ingots and because I can't get those TE ingots into my inventory without them turning into IC2 variants, I can't properly set the recipes involving them in my ME Network. And since the MAC doesn't use the Ore Dictionary, I can't just use IC2 ingots.
Any and all help appreciated,
Thanks.