When playing tekkit, i had a very nice all-purpose autocrafting factory setup producing, well, everything.
It consisted of a storage facility and a processing/autocrafting part. this was connected by two pneumatic tube systems. One continuous system from storage to processing/autocrafting and one continuous system from processing/autocrafting to storage. All of this was made possible by retriever/retrievulators at each chest and each autocrafting/processingstation that 1) got shit to where shit was supposed to go, 2) avoided the retriever problem (only the closest retriever calling any particular item gets what it's calling) and 3) prevented overflow. This system was soo cool as it was truly modular (if you want a new item in the system you can add a new storage and set up a new processing/autocrafting unit and attaching it to the two tube systems. Also, it deals very well with multilevel crafting, as everything is in a loop.
Now i play FTB ultimate and I'm trying to create the same functionality, but I'm truly at a loss, as it appears the retrievulator has been removed or was not included in the first place. I've been researching Factorization, Applied energistics and even xycraft autocrafting and can't seem to create a system that does the same thing.
Am i overlooking something or is this very, very hard to do in FTB Ultimate?
It consisted of a storage facility and a processing/autocrafting part. this was connected by two pneumatic tube systems. One continuous system from storage to processing/autocrafting and one continuous system from processing/autocrafting to storage. All of this was made possible by retriever/retrievulators at each chest and each autocrafting/processingstation that 1) got shit to where shit was supposed to go, 2) avoided the retriever problem (only the closest retriever calling any particular item gets what it's calling) and 3) prevented overflow. This system was soo cool as it was truly modular (if you want a new item in the system you can add a new storage and set up a new processing/autocrafting unit and attaching it to the two tube systems. Also, it deals very well with multilevel crafting, as everything is in a loop.
Now i play FTB ultimate and I'm trying to create the same functionality, but I'm truly at a loss, as it appears the retrievulator has been removed or was not included in the first place. I've been researching Factorization, Applied energistics and even xycraft autocrafting and can't seem to create a system that does the same thing.
Am i overlooking something or is this very, very hard to do in FTB Ultimate?