Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

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Hoff

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Oct 30, 2012
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@FnDragon What I don't understand is the complete radio silence about this issue. The ultimate goal of this map cannot be completed and there were reports of this before the last patch (here and on /r/feedthebeast) but I haven't seen any answer or even an acknowledgment about for this problem. The one feedback we got is when @Jadedcat is saying she has no idea why people still complain about it because she got few Iridium ores some time ago. I don't understand why she seems to disregard the numerous reports of the same bug just because it worked when she tested few versions ago. Anyways thanks a lot for your work we can definitely say that this is a bug, let's hope it will get fixed some day.

Just because she doesn't post updates about how or why they are fixing something, rest assured, she has read and knows of the issue. It will get resolved some how or another. It would be rather pointless with her to convene with random people, no matter how talented or knowledgeable they are, rather than convening with the mod devs and people who can actually make the widespread code changes.
 

silentrob

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Jul 29, 2019
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Just because she doesn't post updates about how or why they are fixing something, rest assured, she has read and knows of the issue. It will get resolved some how or another. It would be rather pointless with her to convene with random people, no matter how talented or knowledgeable they are, rather than convening with the mod devs and people who can actually make the widespread code changes.

I agree that the how or why is not necessary, but when the only comment so far was dismissive of the issue, a followup to acknowledge it after further proof was provided would be nice...
 

TheRec

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Jul 29, 2019
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Just because she doesn't post updates about how or why they are fixing something, rest assured, she has read and knows of the issue. It will get resolved some how or another. It would be rather pointless with her to convene with random people, no matter how talented or knowledgeable they are, rather than convening with the mod devs and people who can actually make the widespread code changes.
Well sure, yet she took the time to tell us that she didn't know why we were complaining. Something like "we are looking into the issue since you've brought so much data to support your case" wouldn't have hurt. I'm concious that it's a lot of hard work to manage a pack and determin which bug reports are worth your time, but when you see many users bringing up the same issue (even if they are random people) in various communities it doesn't feel like "I don't see why you complain" is an appropriate answer that encourages users to come forward and report bugs when they find one.

That being said it's the only real "game breaking" bug I've encountered on this map and I'd like to thank everyone involved in its making because it's really a refreshing map/pack.
 
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Hoff

Tech Support
Oct 30, 2012
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I agree that the how or why is not necessary, but when the only comment so far was dismissive of the issue, a followup to acknowledge it after further proof was provided would be nice...
Well sure, yet she took the time to tell us that she didn't know why we were complaining. Something like "we are looking into the issue since you've brought so much data to support your case" wouldn't have hurt. I'm concious that it's a lot of hard work to manage a pack and determin which bug reports are worth your time, but when you see many users bringing up the same issue (even if they are random people) in various communities it doesn't feel like "I don't see why you complain" is an appropriate answer that encourages users to come forward and report bugs when they find one.

That being said it's the only real "game breaking" bug I've encountered on this map and I'd like to thank everyone involved in its making because it's really a refreshing map/pack.

I personally didn't see it as dismissive but rather she herself hadn't reproduced the problem(Not to mention noting a possible reason[world being 4 months old]) but I have no doubt in my mind she tried to reproduce it after that. Not to mention her response was a reply to a rather early report of the error.
 

Alacardjr

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Jul 29, 2019
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crash after a proper save/shutdown and reboot pc, crash's on startup know >.<
 

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Jadedcat

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Jul 29, 2019
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I'm not too upset about it, honestly. She had a datapoint, she found it in her world (probably in generated nether chunks before she dropped iridium oregen down to the invalid "2" blocks per cluster setting), and figured we were all whining because it's so Haaard. My testing has proved that it's not just hard with the current settings, it's impossible. So if anybody knows the Jadeddragoncat signal to point to the cloudy sky, now's the time to light it up. (It's probably just a purple spotlight)

I tested in a new world. According to the mod creator if mining the nether it should take mining between 2-32 chunks from top to bottom of the nether to find iridium ore. When running the laser drill its should take between 1-3 real life weeks to get a piece of Nether iridium.

The nether ore config is set:

B: oreIridium.Force=true

There is a furnace recipe for the ore. In the test world the only thing I did was bumped up the amount that could be spawned to ensure I could get it faster. And I did get iridium from the laser drill in a fresh 2.1.2 world.
 

Heffer

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Jul 29, 2019
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Got a repeatable crash while looking at the full list of Sieve recipes on 2.1.4

Description: Rendering screen

java.lang.ArrayIndexOutOfBoundsException: 49023
at mods.natura.client.GrassColorizerAlternate.getBlueGrassColor(GrassColorizerAlternate.java:23)
at mods.natura.blocks.GrassBlock.func_71889_f_(GrassBlock.java:71)
at net.minecraft.client.renderer.RenderBlocks.func_78600_a(RenderBlocks.java:7637)
at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:375)
at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:467)
at net.minecraft.client.gui.inventory.GuiContainer.drawSlotItem(GuiContainer.java:485)
at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:472)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:150)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
 

FnDragon

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Jul 29, 2019
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I tested in a new world. According to the mod creator if mining the nether it should take mining between 2-32 chunks from top to bottom of the nether to find iridium ore. When running the laser drill its should take between 1-3 real life weeks to get a piece of Nether iridium.

The nether ore config is set:

B: oreIridium.Force=true

There is a furnace recipe for the ore. In the test world the only thing I did was bumped up the amount that could be spawned to ensure I could get it faster. And I did get iridium from the laser drill in a fresh 2.1.2 world.

There is no a furnace recipe for the ore. I just checked. The lack of dust recipe is what is causing the Laser Drill to not generate nether iridium in the current pack.

Also, my results in this thread have shown (not proven) that it's probably impossible to generate any ore with a BlocksPerGroup of 2 or less because of the distribution algorithm being screwy at that low of a number.

If you can prove otherwise, that's fine. I understand my testing environment may also be flawed. I would like to see another datapoint before saying conclusively that I'm wrong. Can you get a third party to test the following things:

1) Laser Drill works in 2.1.4 to generate nether iridium given 6 white foci and creative energy cells (to speed up the process)

2) Nether Iridium generates using the current NetherOres settings in 2.1.4. Also, Nether Emerald and Nether Uranium are at the same settings (2 per group), and I haven't seen any instances of their generation as well.

I have hoped to be thorough enough to prove that both of these are broken in the current pack, but I want to see a third party step up and ensure that my calculations are correct. As you said in the other thread, why would I bother to do this testing if I could read the code? Because I'm sure the code is broken, and I want to conclusively produce evidence to prove that.
 

Jadedcat

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Jul 29, 2019
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There is no a furnace recipe for the ore. I just checked. The lack of dust recipe is what is causing the Laser Drill to not generate nether iridium in the current pack.

Also, my results in this thread have shown (not proven) that it's probably impossible to generate any ore with a BlocksPerGroup of 2 or less because of the distribution algorithm being screwy at that low of a number.

If you can prove otherwise, that's fine. I understand my testing environment may also be flawed. I would like to see another datapoint before saying conclusively that I'm wrong. Can you get a third party to test the following things:

1) Laser Drill works in 2.1.4 to generate nether iridium given 6 white foci and creative energy cells (to speed up the process)

2) Nether Iridium generates using the current NetherOres settings in 2.1.4.

I have hoped to be thorough enough to prove that both of these are broken in the current pack, but I want to see a third party step up and ensure that my calculations are correct. As you said in the other thread, why would I bother to do this testing if I could read the code? Because I'm sure the code is broken, and I want to conclusively produce evidence to prove that.

Anyone else is welcome to test it. But several people have managed to get iridium ore on different servers. More than just the 2 you can get from a reward bag. It is the rarest ore in Nether ores. It is an insane challenge. That's why it is the last challenge.
 

battle_bas

New Member
Jul 29, 2019
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(It is not really a bug since there is no crashlog. Figured it would fit better here then in the other thread)

So a friend and I have been playing this map since Bevo's Let's Play begun and we are both have a great time. When 2.1.4 came we tried to update it but failed miserably. Not going whine about that. It is not the recommend build so I shouldn't expected it to work. When upgrading didn't work out I tried to downgrade the server back to 2.1.2. And then it went all wrong. It's wants microblocks:

- tile.Limestone0 - 8
- tile.tsteelworks.cement0 - 15

before it will let me play this awesome modpack again. At this point I have reached a point I'm no longer trying to fix it myself in fair of breaking it horribly (which I have already managed once). Anyone people smarter then me have any idea on how to solve this ?

Edit: It is not an ID mismatch since it only gives me a button to go back to the titlescreen.
 
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FnDragon

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Jul 29, 2019
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Anyone else is welcome to test it. But several people have managed to get iridium ore on different servers. More than just the 2 you can get from a reward bag. It is the rarest ore in Nether ores. It is an insane challenge. That's why it is the last challenge.

I doubt that. I've put debug statements in the initialization code for the Laser Drill - it specifically can not generate in that manner. Unfortunately you're asking me to prove a negative, and that's not logically possible. I can set up 50 creative-powered laser drills and run them for weeks and no iridium will ever generate because it isn't possible, not because we haven't waited long enough.

However.

If I do fix the initialization for the laser drill, like I mentioned above, using a patched MFR jar, then I get a nether iridium to pop out in the first hour of running a creative laser drill (with 6 white foci). In fact I get two or three after 90 minutes. This is consistent with the weighting probability for it in the source.
 
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Alacardjr

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Jul 29, 2019
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Edit the world with WorldEdit or similar and remove the chickenchunks chunkloader.

Did was you said but still crash... was logging on server log and seen this error before it crash not sure why its not showing up in the crash log
[2014-05-13 13:48] at thermalexpansion.part.conduit.ConduitBase.onNeighborChanged(ConduitBase.java:235)
[2014-05-13 13:48] at thermalexpansion.part.PartRSBase.onNeighborChanged(PartRSBase.java:33)

Seem like TE is starting a chain reaction, at least to my untrained eye

Edit: reuploaded correct server log
 

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Jadedcat

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Jul 29, 2019
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Did was you said but still crash... was logging on server log and seen this error before it crash not sure why its not showing up in the crash log
[2014-05-13 13:48] at thermalexpansion.part.conduit.ConduitBase.onNeighborChanged(ConduitBase.java:235)
[2014-05-13 13:48] at thermalexpansion.part.PartRSBase.onNeighborChanged(PartRSBase.java:33)

Seem like TE is starting a chain reaction, at least to my untrained eye

Edit: reuploaded correct server log

Which modpack version?
 

Jin

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Jul 29, 2019
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I personally didn't see it as dismissive but rather she herself hadn't reproduced the problem(Not to mention noting a possible reason[world being 4 months old]) but I have no doubt in my mind she tried to reproduce it after that. Not to mention her response was a reply to a rather early report of the error.

It would still be awesome to know if a bug was recognized. If it doesn't appear in the known bugs list and there is no clear response to the issue, there is no reason to assume that it is. The Iridium bug is around for 12 days now. It was first reported here:

http://forum.feed-the-beast.com/thr...quest-bug-reporting.43625/page-43#post-628716

Usually, it is not worth to report bugs again, as they get deleted from the bug thread.
However, it seemingly got dismissed without a comment back then, as both 2.1.3 and 2.1.4 went by with neither a fix nor an addition to the known bugs.
 
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mysteriono

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Jul 29, 2019
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Alright, for some reason I can no longer craft mob eggs, I'm aware this is due to something with minetweaker but can someone possibly pass on a config file that fixes the issue?
 

Jadedcat

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Jul 29, 2019
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It would still be awesome to know if a bug was recognized. If it doesn't appear in the known bugs list and there is no clear response to the issue, there is no reason to assume that it is. The Iridium bug is around for 12 days now. It was first reported here:

http://forum.feed-the-beast.com/thr...quest-bug-reporting.43625/page-43#post-628716

Usually, it is not worth to report bugs again, as they get deleted from the bug thread.
However, it seemingly got dismissed without a comment back then, as both 2.1.3 and 2.1.4 went by with neither a fix nor an addition to the known bugs.

Because its not a bug. I have checked repeatedly. I have asked the mod authors. I have had other people check. It is people not understanding it is supposed to take a very long time and 1 person using decompiled code who believes he is correct as to how it works. Long time does not equal impossible.
 

FnDragon

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Jul 29, 2019
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Because its not a bug. I have checked repeatedly. I have asked the mod authors. I have had other people check. It is people not understanding it is supposed to take a very long time and 1 person using decompiled code who believes he is correct as to how it works. Long time does not equal impossible.

To risk being unsympathetic, can you please show your work? Can you show me in the code how the dustIridium resolves in the oredictionary? Can you show me how netherIridium and netherEmerald and netherUranium can spawn with a BlocksPerGroup set to 2 or less?

I think that you're being mislead, unfortunately and unintentionally, in people who haven't done due dilligence in investigating this issue. As I've said, I've done the legwork to show that it's impossible. There's a thread on reddit where this guy is running 5 fully powered laser drills and hasn't found a single netherIridium ore. I believe that people have told you that it is working correctly, and I'm here to say to you that they are mistaken.
 
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