Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

Status
Not open for further replies.

flubbo

New Member
Jul 29, 2019
4
0
0
In version 1.0.10 seems to be a bug with mfr's liquicrafter, where it looses its recipe when I exit the world. But it keeps the set product and then crafts it without using up the items
 

ecorate

New Member
Jul 29, 2019
3
0
0
when i put a diamond ex nihilo hammer on a tinkers tool it the mineing speed went to 0 and when i changed the head the speed was fixed but the smash effect didnt work
 

Drcool_52

New Member
Jul 29, 2019
2
0
0
I'm not able to claim the reward on the "Be Resourceful" quest but I have completed everything you need to for it.
 

Pyro_Dub

New Member
Jul 29, 2019
7
0
0
I just uploaded the 1.0.10 version to my server and the world is empty. I put myself in creative and flew around for a while but there's nothing but clouds.
 

itzchewii

New Member
Jul 29, 2019
33
0
1
I just uploaded the 1.0.10 version to my server and the world is empty. I put myself in creative and flew around for a while but there's nothing but clouds.
This is weird because you are the second to report this , but when I force updated to v10 I had the world load with no issue, confirmed for Flat Surface not HSH

Sent from my HTC6525LVW using Tapatalk
 

Pyro_Dub

New Member
Jul 29, 2019
7
0
0
Ok so what worked was downloading a fresh copy of hsh then loading into it in single player and afterwards uploading that to the server. It loaded a empty map unless I played it in single player first,
 

Pekklepen

New Member
Jul 29, 2019
3
0
0
I am not sure if I am being a total idiot with this one but I thought I'd post it here.
I am getting no mob spawns in my game. I have switched between all of the game modes (easy, normal, hard) and seen nothing. I built a Mob farm and was surprised when nothing spawned, I was worried I was standing too close. So I made sure I was more than 35 blocks away from the spawner... And still nothing.
The same goes for my passive mob grass farm. Nothing seems to be spawning there either.
I cannot figure out why this is happening. Not sure if it is a bug or I am just doing something wrong.
Anyone else have that problem?


EDIT: It was magnum torches. Once they were gone the spawning started!
 
Last edited:

Antice

New Member
Jul 29, 2019
729
0
0
I am not sure if I am being a total idiot with this one but I thought I'd post it here.
I am getting no mob spawns in my game. I have switched between all of the game modes (easy, normal, hard) and seen nothing. I built a Mob farm and was surprised when nothing spawned, I was worried I was standing too close. So I made sure I was more than 35 blocks away from the spawner... And still nothing.
The same goes for my passive mob grass farm. Nothing seems to be spawning there either.
I cannot figure out why this is happening. Not sure if it is a bug or I am just doing something wrong.
Anyone else have that problem?

Could you post pictures of your setup? also make certain that the darkroom is not within 25 blocks of your spawnpoint. that would block spawning.
A good test is to make a single block wide bridge that goes on for at least 64 blocks, set it to night, and watch if anything spawns on it.
 

immibis

New Member
Jul 29, 2019
884
0
0
I got the following crash when pumping pressurized water into a Mariculture water turbine using a sluice (also from Mariculture):
Code:
---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 6/04/14 7:53 PM
Description: Ticking tile entity

java.lang.NullPointerException
   at mariculture.factory.blocks.TileSluice.pullFromTank(TileSluice.java:111)
   at mariculture.factory.blocks.TileSluice.func_70316_g(TileSluice.java:61)
   at net.minecraft.world.World.func_72939_s(World.java:2209)
   at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1921)
   at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
   at net.minecraft.client.main.Main.main(SourceFile:101)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:606)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
   at mariculture.factory.blocks.TileSluice.pullFromTank(TileSluice.java:111)
   at mariculture.factory.blocks.TileSluice.func_70316_g(TileSluice.java:61)

-- Tile entity being ticked --
Details:
   Name: tileEntitySluice // mariculture.factory.blocks.TileSluice
   Block type: ID #1037 (tile.utilBlocks // mariculture.core.blocks.BlockUtil)
   Block data value: 8 / 0x8 / 0b1000
   Block location: World: (-1109,72,1459), Chunk: (at 11,4,3 in -70,91; contains blocks -1120,0,1456 to -1105,255,1471), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535)
   Actual block type: ID #1037 (tile.utilBlocks // mariculture.core.blocks.BlockUtil)
   Actual block data value: 8 / 0x8 / 0b1000
Stacktrace:
   at net.minecraft.world.World.func_72939_s(World.java:2209)

-- Affected level --
Details:
   Level name: MpServer
   All players: 1 total; [EntityClientPlayerMP['immibis'/2973887, l='MpServer', x=-1107.80, y=74.62, z=1460.36]]
   Chunk stats: MultiplayerChunkCache: 441
   Level seed: 0
   Level generator: ID 00 - default, ver 1. Features enabled: false
   Level generator options:
   Level spawn location: World: (1033,64,-546), Chunk: (at 9,4,14 in 64,-35; contains blocks 1024,0,-560 to 1039,255,-545), Region: (2,-2; contains chunks 64,-64 to 95,-33, blocks 1024,0,-1024 to 1535,255,-513)
   Level time: 1285509 game time, 2188549 day time
   Level dimension: 0
   Level storage version: 0x00000 - Unknown?
   Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
   Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
   Forced entities: 16 total; [EntityCreeper['Creeper'/3069360, l='MpServer', x=-1065.50, y=73.00, z=1470.50], EntityItem['item.tile.sapling.birch'/3066057, l='MpServer', x=-1105.88, y=69.13, z=1472.19], EntityCreeper['Creeper'/3078090, l='MpServer', x=-1064.50, y=73.00, z=1467.50], EntityZombie['Zombie'/3077521, l='MpServer', x=-1065.50, y=73.00, z=1468.50], EntityItem['item.tile.sapling.birch'/3070758, l='MpServer', x=-1103.38, y=69.13, z=1473.31], EntityChicken['Chicken'/2973889, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityClientPlayerMP['immibis'/2973887, l='MpServer', x=-1107.80, y=74.62, z=1460.36], EntityChicken['Chicken'/2973891, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityChicken['Chicken'/2973890, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityChicken['Chicken'/2973893, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityChicken['Chicken'/2973892, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityChicken['Chicken'/2973895, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityChicken['Chicken'/2973894, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityWaypointContainer['unknown'/2973897, l='MpServer', x=0.00, y=0.00, z=0.00], EntityChicken['Chicken'/2973896, l='MpServer', x=-1099.50, y=68.63, z=1463.50], EntityZombie['Zombie'/3077092, l='MpServer', x=-1062.50, y=73.00, z=1471.50]]
   Retry entities: 0 total; []
   Server brand: fml,forge
   Server type: Integrated singleplayer server
Stacktrace:
   at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
   at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
   at net.minecraft.client.main.Main.main(SourceFile:101)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:606)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

-- System Details --
Details:
   Minecraft Version: 1.6.4
   Operating System: Windows 7 (amd64) version 6.1
   Java Version: 1.7.0_45, Oracle Corporation
   Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
   Memory: 150709776 bytes (143 MB) / 975699968 bytes (930 MB) up to 975699968 bytes (930 MB)
   JVM Flags: 3 total; -Xms256M -Xmx1024M -XX:PermSize=256m
   AABB Pool Size: 1323 (74088 bytes; 0 MB) allocated, 198 (11088 bytes; 0 MB) used
   Suspicious classes: FML and Forge are installed
   IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
   FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Feed The Beast Mod Pack 93 mods loaded, 93 mods active
   <mod list was here; I haven't changed any mods and it's too long to fit in a forum post>
   TConstruct Environment: Sane and ready for action. Bugs may be reported.
   Launched Version: 1.6.4
   LWJGL: 2.9.0
   OpenGL: GeForce GT 630M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
   Is Modded: Definitely; Client brand changed to 'fml,forge'
   Type: Client (map_client.txt)
   Resource Pack: Default
   Current Language: English (US)
   Profiler Position: N/A (disabled)
   Vec3 Pool Size: 213 (11928 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used

Replacing mods\Mariculture-1.6.4-1.2.1e (1).jar\mariculture\factory\blocks\TileSluice.class with this patched file fixes this crash, but might have other effects.

Given the incredibly weird setup I had to use to get a water turbine to work at all:
7XW3a.jpg

I'm guessing they're just plain broken, and shouldn't be used in this version of Mariculture. Maybe they work with fluiducts...
 
Last edited:

Pekklepen

New Member
Jul 29, 2019
3
0
0
Could you post pictures of your setup? also make certain that the darkroom is not within 25 blocks of your spawnpoint. that would block spawning.
A good test is to make a single block wide bridge that goes on for at least 64 blocks, set it to night, and watch if anything spawns on it.

My mob farm is a close to spawn, but it has 3 levels to spawn on, the first of which is 24 blocks high, so the other levels are probably 30-35 blocks from spawn. I also made a second platform behind that one with a dark box... then went to stand 64 blocks away. Still no spawns. I don't understand it.

Here are some crappy screen caps:
1042n29.jpg


293gdnd.jpg



Can anyone see why they wouldn't be spawning? When I first stayed playing the game I had one spider spawn. Since then I hadn't seen any spawns but I just thought it was due to lighting it up well. Currently on Normal difficulty too.

Thanks!
 

Logge

New Member
Jul 29, 2019
7
0
0
My Bug:
Combinations of Molten Liquids (Bronze, Alumiunum Brass) can't get out of fluiducts. I tried to put them in tanks, in casting basins and everything.... They just sit in the pipes and I can't use the system, while the liquids are sitting there :(
It is probably a bug, because it works with most other molten Materials (iron,gold,copper,tin,...) and only the liquids created by mixing 2 in the smeltery are suck.[DOUBLEPOST=1396786778][/DOUBLEPOST]

I am not sure if I am being a total idiot with this one but I thought I'd post it here.
I am getting no mob spawns in my game. I have switched between all of the game modes (easy, normal, hard) and seen nothing. I built a Mob farm and was surprised when nothing spawned, I was worried I was standing too close. So I made sure I was more than 35 blocks away from the spawner... And still nothing.
The same goes for my passive mob grass farm. Nothing seems to be spawning there either.
I cannot figure out why this is happening. Not sure if it is a bug or I am just doing something wrong.
Anyone else have that problem?

Are you sure the you don't have a magnum torch somewhere, because they have a pretty big range (64B) and you get them as early reward.
If not try to move more away from the spawner (building a bridge).

Our spawner works fine and looks like that:
https://www.dropbox.com/s/9h3e72bpd99mrkc/2014-04-06_14.12.06.png
 
Last edited:

Pekklepen

New Member
Jul 29, 2019
3
0
0
My Bug:
Combinations of Molten Liquids (Bronze, Alumiunum Brass) can't get out of fluiducts. I tried to put them in tanks, in casting basins and everything.... They just sit in the pipes and I can't use the system, while the liquids are sitting there :(
It is probably a bug, because it works with most other molten Materials (iron,gold,copper,tin,...) and only the liquids created by mixing 2 in the smeltery are suck.[DOUBLEPOST=1396786778][/DOUBLEPOST]



Are you sure the you don't have a magnum torch somewhere, because they have a pretty big range (64B) and you get them as early reward.
If not try to move more away from the spawner (building a bridge).

Our spawner works fine and looks like that:
https://www.dropbox.com/s/9h3e72bpd99mrkc/2014-04-06_14.12.06.png


Thanks so much!! It was the magnum torch! I had never used them before :D
 

njetson

New Member
Jul 29, 2019
4
0
0
I started a fresh map for the first time last night and on the first quest to turn in a wooden plank I do not receive a wooden pickaxe. I went back to the Direwolf20 lets play and saw that he clearly receives one on the first quest. I've tried restarting the map from a copy and completely re-installing the mod pack. When I open NEI there is no recipe for a wooden pickaxe although I can give myself one in creative mode. When I look in the quest book it isn't listed as a reward possibliity. I tried making one in a crafting bench, that doesn't work either. BTW: I can't make a wooden axe either.

Am I missing a change since Direwolf20's recording? I see a previous post here that says that a pickaxe is the method necessary to complete this challenge but it seems it isn't that simple anymore.

I'm playing on map version J btw.
 

itzchewii

New Member
Jul 29, 2019
33
0
1
I started a fresh map for the first time last night and on the first quest to turn in a wooden plank I do not receive a wooden pickaxe. I went back to the Direwolf20 lets play and saw that he clearly receives one on the first quest. I've tried restarting the map from a copy and completely re-installing the mod pack. When I open NEI there is no recipe for a wooden pickaxe although I can give myself one in creative mode. When I look in the quest book it isn't listed as a reward possibliity. I tried making one in a crafting bench, that doesn't work either. BTW: I can't make a wooden axe either.

Am I missing a change since Direwolf20's recording? I see a previous post here that says that a pickaxe is the method necessary to complete this challenge but it seems it isn't that simple anymore.

I'm playing on map version J btw.
Update to v10 and restart on the new maps

Sent from my HTC6525LVW using Tapatalk
 

njetson

New Member
Jul 29, 2019
4
0
0
I deleted the agrarian skies folder and re-downloaded using the FTB launcher. The problem persists but I'm unsure if an update was taken over what I originally had as it's been less than 12 hours since my first initial download.

Is there a different location to download updated versions of the map rather than using the FTB launcher?
 

itzchewii

New Member
Jul 29, 2019
33
0
1
I deleted the agrarian skies folder and re-downloaded using the FTB launcher. The problem persists but I'm unsure if an update was taken over what I originally had as it's been less than 12 hours since my first initial download.

Is there a different location to download updated versions of the map rather than using the FTB launcher?
Sounds like you have a directory mix up , if this is the only pack you have installed I would say flush the .ftb folder and start from scratch .

Sent from my HTC6525LVW using Tapatalk
 

fire47970

New Member
Jul 29, 2019
1
0
0
I am on 1.08 multiplayer and on the casting call quest I cannot claim reward for any of the three choices, I have tried restarting my client but it still does not work.
 
Status
Not open for further replies.