I have a question regarding AE2. With the channel mechanics that are currently in place, you can place a controller surrounded by 6 different color dense cables and then place 32 p2p connections on each cable, for a theoretical max of 6144 channels per controller, so why in the world would you ever need to have more than one controller per base? or a controller in multi-block form.
32 channels per cable
32 p2p connections per cable, 32 channels per p2p connection
so 32x32x6 per controller
32 channels per cable
32 p2p connections per cable, 32 channels per p2p connection
so 32x32x6 per controller