Hi All,
Playing FTB Infinity Evolved in hard mode.
I'm fairly deep into my second base / data centre and am heavily using AE2 (which is awesome!) and Ender IO, mainly because i've not done much with that mod before, loving the machines!
I've built a gigantic machine room and so far everything works just fine, except for anything that involves buckets filled with liquids.
For example, the recipe for plastic sheets requires rocket fuel, a pair of Ender IO, 'The Vat' machines can sort this out easily enough. I pump the Rocketfuel to an adjacent Thermal Expansion Fluid Transposer machine.
A standard ME interface with a processing recipe informs the ME network that to obtain a bucket of Rocket Fuel, an empty bucket needs to be inserted into the Fluid Transposer. I have also placed a 'crafting' card upgrade into the ME interface so the network will know to create an empty bucket if one is not present in inventory on the network.
Now, from the ME terminal,I can order as many buckets of rocket fuel as I like and they turn up in my inventory.
If however, I try to have AE autocraft the plastic sheets, something weird happens.
The Buckets get filled up with rocket fuel (I am watching this happen via the Fluid Transposers UI) but.. the buckets never get used to craft the recipe, they just vanish!
If I manually order the buckets first and have them in the AE network inventory, THEN go to craft the plastic sheets, everything just works...
I suspect I am doing something wrong, because this recipe will leave an empty bucket behind and perhaps the AE network doesn't know how to handle that?
The same thing happens with I try to create snow, by compressing a water bucket in an IC2 compressor.
Any tips appreciated.
Thanks!
-Wuffle!
Playing FTB Infinity Evolved in hard mode.
I'm fairly deep into my second base / data centre and am heavily using AE2 (which is awesome!) and Ender IO, mainly because i've not done much with that mod before, loving the machines!
I've built a gigantic machine room and so far everything works just fine, except for anything that involves buckets filled with liquids.
For example, the recipe for plastic sheets requires rocket fuel, a pair of Ender IO, 'The Vat' machines can sort this out easily enough. I pump the Rocketfuel to an adjacent Thermal Expansion Fluid Transposer machine.
A standard ME interface with a processing recipe informs the ME network that to obtain a bucket of Rocket Fuel, an empty bucket needs to be inserted into the Fluid Transposer. I have also placed a 'crafting' card upgrade into the ME interface so the network will know to create an empty bucket if one is not present in inventory on the network.
Now, from the ME terminal,I can order as many buckets of rocket fuel as I like and they turn up in my inventory.
If however, I try to have AE autocraft the plastic sheets, something weird happens.
The Buckets get filled up with rocket fuel (I am watching this happen via the Fluid Transposers UI) but.. the buckets never get used to craft the recipe, they just vanish!
If I manually order the buckets first and have them in the AE network inventory, THEN go to craft the plastic sheets, everything just works...
I suspect I am doing something wrong, because this recipe will leave an empty bucket behind and perhaps the AE network doesn't know how to handle that?
The same thing happens with I try to create snow, by compressing a water bucket in an IC2 compressor.
Any tips appreciated.
Thanks!
-Wuffle!