AE Sorting Issues.

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Zealstarwind

New Member
Jul 29, 2019
278
0
0
Hey guys, I've been working on my ME system and trying to get it to work properly to format it all in a nice and shiney way but for some reason I seem to be hitting a snag.

See I have stuff stored on drives right now and I just NOW figured out I can see whats in them by putting them in an ME chest. I noticed how terribly inefficient I was when I started and now I have some preformatted drives. My main snag is I'm trying to get those things moved off the drive A and moved over to formatted drive B.

I've tried using the ME system to do it for me by putting the drive into the chest and having it import, no dice.. I've tried using pneumatic tubes and sorting systems to pull it out and it wont, I've tried everything short of a miracle to get those items moved, am I doing it wrong? is there a device or something I can use to get that system so it will auto sort the items from drive A to preformatted drive B?

kinda would love some assistance before my drives get too cluttered (already stopped my quarries and that's never fun to lose out on time trying to fix a system)

Does anyone have any way I could fix this? will I have to build a second ME system to transfer it?
 

Riuga

New Member
Jul 29, 2019
684
0
0
Put all your cells in a Drive and put the cell you want to transfer all items to in the IO Port.

Set it to move items to Drive.

Watch the magic slowly happen.

Once it's empty, switch it to Move items to storage cell (the arrow)

Wait for it to finish.

Also, connect it to your network.
 

Zealstarwind

New Member
Jul 29, 2019
278
0
0
ah, ty, I dunno why I couldn't find any solutions and frack if NEI isn't the most helpful thing ever to get that accomplished, I'll test it and letcha know how It works! ty btw
 

Hydra

New Member
Jul 29, 2019
1,869
0
0
ah, ty, I dunno why I couldn't find any solutions and frack if NEI isn't the most helpful thing ever to get that accomplished, I'll test it and letcha know how It works! ty btw


NEI obviously isn't the tool used to show you how stuff works. It's just meant to show you how to make them. AE has a VERY good site that explains everything about the mod: http://ae-mod.info/
 
  • Like
Reactions: Greyed

Dentvar

New Member
Jul 29, 2019
678
0
0
Anyway, even if not exactly your question. I was playing around with ME also and finally decided to not use any formatted storage.
I just put a bunch of normal storages into the drives and every now and then I take look into the system. Every item I have more than 50k I put a mass storage Unit with an export Bus into the system and give him high priority.
Then a export Bus(add all items you have a MSU to his filter) with middle priority into the block that delete all items [put a chest first to test it and not deleting all your items ;) ]. So in case my MSU fills up the rest will be burned.


Just to give you an idea and safe some nerves.
 

Zealstarwind

New Member
Jul 29, 2019
278
0
0
The IO port did it! woooo.... ty to all who helped, I'm actually thinking of upgrading to a new pack with my girlfriend and I... we're going to do a build similar to the one we did before but I'm having a problem deciding on mods that do that... AE is just such a powerful system and it's hard to look anywhere without all of what we use.

EDIT: @Hydra: Well I meant for sorting through mods, was kinda hard to find out what actually worked and what didn't tho due to user error I found something new about NEI and it sorted out all my issues.
 

namiasdf

New Member
Jul 29, 2019
2,183
0
0
Every once in a while I defrag my system. What this means is that I put a bunch of empty cells (8k) inside of a drive and then take all of my drives with something in them and throw them into the i/o port. As the cells empty back out into the system, I throw the (just emptied) cells into the drive and continue on like this until I've done them all.

What this achieves is that every cell that has not been emptied, or emptied and thrown back into the drive whilst other cells were being emptied, should be totally full memory wise. I am not so concerned with achieving 63/63 items as I am more interested in ensuring that I use up all the memory space.

Also, usage of DSU/external storage for items that you have a billion of, is a strategy to reduce memory clutter.
 

Zealstarwind

New Member
Jul 29, 2019
278
0
0
I've actually been thinking of defragging every so often because it's good to do on normal pc's 8p ty for reminding me. btw I am glad I found the exact thing I needed, it's pretty awesome to see. TY for all those who helped. I recently found the interface and found how awesome the system truely is
 

namiasdf

New Member
Jul 29, 2019
2,183
0
0
The more you play with AE the more you'll understand just how powerful a tool it is. Get creative with it. If you combine it with logistics pipes you can go interdimensional.
 
  • Like
Reactions: Bevo

Riuga

New Member
Jul 29, 2019
684
0
0
The more you play with AE the more you'll understand just how powerful a tool it is. Get creative with it. If you combine it with logistics pipes you can go interdimensional.

cough Quantum Network cough
 

namiasdf

New Member
Jul 29, 2019
2,183
0
0
Depends on which version he's using/if he can supply the energy it requires. It's quite a bit, considering both multi-blocks require a separate energy system and the demand is quite significant. Even for mid-game users.
 

Riuga

New Member
Jul 29, 2019
684
0
0
Depends on which version he's using/if he can supply the energy it requires. It's quite a bit, considering both multi-blocks require a separate energy system and the demand is quite significant. Even for mid-game users.

I plan on running like, 16 bridges. 640 MJ/t / 1600 eu/t.

Steam Boiler's aren't that hard for me, really :/.

4 Good reactors can easily keep up with that. I that's kinda my plan. Maybe a couple solars.
 

namiasdf

New Member
Jul 29, 2019
2,183
0
0
What is the energy demand of one of the multi-blocks? It's not that it's hard to achieve, but I've come to realize 100+ MJ/t or EU/t for some players is out of sight, simply due to the scale to which they build things. I see projects consisting of one engine, one pipe, one wire, when all of my projects start with at least 10 engines. I usually end up doubling that by the end.
 

Riuga

New Member
Jul 29, 2019
684
0
0
What is the energy demand of one of the multi-blocks? It's not that it's hard to achieve, but I've come to realize 100+ MJ/t or EU/t for some players is out of sight, simply due to the scale to which they build things. I see projects consisting of one engine, one pipe, one wire, when all of my projects start with at least 10 engines. I usually end up doubling that by the end.

40 MJ/t or 100 EU/t each.
 

Adonis0

New Member
Jul 29, 2019
1,800
0
0
What is the energy demand of one of the multi-blocks? It's not that it's hard to achieve, but I've come to realize 100+ MJ/t or EU/t for some players is out of sight, simply due to the scale to which they build things. I see projects consisting of one engine, one pipe, one wire, when all of my projects start with at least 10 engines. I usually end up doubling that by the end.

The full power list is here:
http://ae-mod.info/Energy-Usage-Information/

But basically, to do a simple network with simple things, it's very easy to do with just an engine and a single pipe and wire, hardly uses any energy
But... to get to the complex end?
You'd still be hard pressed to get it to use more than 100MJ/t (unless you're running insane amounts of cable length everywhere)