Guys, after some time and effort I have a singing and dancing AE system with a large crafting system. Now I'm moving to IC2 for Crafting Machines (i.e Fake Recipes) as they're faster once overclocked.
Right here we go, I'm aware of the item change that occurs with the "Energy Crystal" once it has been placed into an inventory, but if crafted with AE it has no damage values, this item then can';t be tranfered to the Lapatron Crystal Recipe as the item I craft the recipe with with be different in the AE storage system because it has not been taken out.
I even thought moving this to a Cyclic Assembler or something might work but I can't seem to find a work around, has anyone managed to get this to work?
PS. I'm using DW20 1.0.11
Any help would be greatly appreciated. Tried Google, and came back with the problem but not a resolution.
Right here we go, I'm aware of the item change that occurs with the "Energy Crystal" once it has been placed into an inventory, but if crafted with AE it has no damage values, this item then can';t be tranfered to the Lapatron Crystal Recipe as the item I craft the recipe with with be different in the AE storage system because it has not been taken out.
I even thought moving this to a Cyclic Assembler or something might work but I can't seem to find a work around, has anyone managed to get this to work?
PS. I'm using DW20 1.0.11
Any help would be greatly appreciated. Tried Google, and came back with the problem but not a resolution.