AE - how to maintain minimum levels of crafted items?

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Gmoff01

New Member
Jul 29, 2019
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I'm hoping to use AE to maintain a minimum number of certain commonly used crafted items. I thought about using containers (barrels, chests, whatever) that would each be kept full of a given material by pumping crafted items out of an interface. The problem is that in order to then access these inventories I need to use a storage bus, and doing that means that the interface just draws from the inventory, and I get a cycle of one stack feeding chest->interface->chest. Does anyone have any thoughts on how to get this to work?

Thanks!
 
export bus set to craft only on redstone signal high exporting into an interface on the same network and a level emitter set to emit when below your limit
 
export bus set to craft only on redstone signal high exporting into an interface on the same network and a level emitter set to emit when below your limit
How do you set an export bus to craft only? I know you could do that before they switched the buses over to the precise/fuzzy system, but now the only thing I can find with a crafting option is the interface.
 
How do you set an export bus to craft only? I know you could do that before they switched the buses over to the precise/fuzzy system, but now the only thing I can find with a crafting option is the interface.

Nevermind, found it. I didnt realize there were more than two options for that button. Thank you!