Hello FTB! In case you can't read a little to the left, I'm LazDude, and I'd like to bring up an interesting topic today.
I'm not a server admin, not really, although I regulate admissions to one. This server doesn't use any of the FTB packs, and it doesn't use Tekkit Lite either. How, oh how, am I going to distribute the mods and configs to my users? Well, traditionally, I'd zip up a MultiMC instance, upload it to my Dropbox, and only give the link to my users. In fact, that's how I currently do it. However, what if I'd like to use a nicer launcher than MultiMC? Well, I've got 2 options. FTB or Technic. Let's explore how my private server pack works in both options. In Technic Launcher, my users download the launcher, click Options, and paste the link to the pack. The launcher downloads and uses that modpack, easy as 3.14159. Wow, that was simple.
How would my users get my pack in FTB launcher? Well, I don't actually think anyone has a private FTB pack yet, but the procedure is apparently:
1. Get permissions (which shouldn't be necessary for a private pack) from all modders.
2. Verify perms with the FTB crew. (once more, a strange step to require)
3. Make modpack, with all mods and configs, and zip it up.
4. Give ZIP to the FTB crew.
5. Get code, if Slowpoke feels like it.
6. Give code to users.
7. Users paste code, and get pack.
OK, that seems a bit longwinded, more so than doing it manually in fact! So, with this process, why would anyone do this instead of the current system, or Technic's system?
You see, that part's not what I'm most disappointed in. The worst part is the missed potential. I had envisioned the private pack codes as a repository of sorts, where I merely picked my mods and configs, (from a central repository) and clicked a button. Boom! I would have a private pack code. It could have been that way. That wouldn't even be that hard to implement, and it would have blown not only Technic, but MultiMC, out of the water. It would have been revolutionary, and fostered a new spirit of cooperation between modders and users. Unfortunately, instead of that awesome system, you now have a system of "automatic" private packs that's more of a pain to deal with than the manual way. It defeats its own purpose.
Please, discuss! I'd love to hear what you folks think, this is just my thoughts on the matter.
**EDIT: minor fixes
I'm not a server admin, not really, although I regulate admissions to one. This server doesn't use any of the FTB packs, and it doesn't use Tekkit Lite either. How, oh how, am I going to distribute the mods and configs to my users? Well, traditionally, I'd zip up a MultiMC instance, upload it to my Dropbox, and only give the link to my users. In fact, that's how I currently do it. However, what if I'd like to use a nicer launcher than MultiMC? Well, I've got 2 options. FTB or Technic. Let's explore how my private server pack works in both options. In Technic Launcher, my users download the launcher, click Options, and paste the link to the pack. The launcher downloads and uses that modpack, easy as 3.14159. Wow, that was simple.
How would my users get my pack in FTB launcher? Well, I don't actually think anyone has a private FTB pack yet, but the procedure is apparently:
1. Get permissions (which shouldn't be necessary for a private pack) from all modders.
2. Verify perms with the FTB crew. (once more, a strange step to require)
3. Make modpack, with all mods and configs, and zip it up.
4. Give ZIP to the FTB crew.
5. Get code, if Slowpoke feels like it.
6. Give code to users.
7. Users paste code, and get pack.
OK, that seems a bit longwinded, more so than doing it manually in fact! So, with this process, why would anyone do this instead of the current system, or Technic's system?
You see, that part's not what I'm most disappointed in. The worst part is the missed potential. I had envisioned the private pack codes as a repository of sorts, where I merely picked my mods and configs, (from a central repository) and clicked a button. Boom! I would have a private pack code. It could have been that way. That wouldn't even be that hard to implement, and it would have blown not only Technic, but MultiMC, out of the water. It would have been revolutionary, and fostered a new spirit of cooperation between modders and users. Unfortunately, instead of that awesome system, you now have a system of "automatic" private packs that's more of a pain to deal with than the manual way. It defeats its own purpose.
Please, discuss! I'd love to hear what you folks think, this is just my thoughts on the matter.
**EDIT: minor fixes