Hello, and welcome to Gone Batty! i planned out the mod to best learn how to mod. Here's the premise behind everything:
Elements of Darkness: Bat, Vamp, Blood.
Bat: Darkness, Consume, Evil.
Vamp: Light, Produce, Good.
Blood: Fluidity, Life, Unity.
Blood is a mixture of Bat and Vamp elements. Everything in the mod will follow this guideline.
This mod is to be built in several stages:
I have stage A done, and I will be saving a jar and the source for each stage, so I can go be embarrassed by myself when I get good. Before I move on to stage B, I want to get some input. What bugs can you find? How can I improve my code? Is my Style correct? I mainly want to know that I'm doing it right before I continue. I have all of the details already fleshed out for everything, I just need to code it all.
Oh, and some item textures would be amazing if you could. For now, I need bat claw, bat fang, and heart. My textures hurt my eyes. ;_;
Elements of Darkness: Bat, Vamp, Blood.
Bat: Darkness, Consume, Evil.
Vamp: Light, Produce, Good.
Blood: Fluidity, Life, Unity.
Blood is a mixture of Bat and Vamp elements. Everything in the mod will follow this guideline.
This mod is to be built in several stages:
A:Blocks, Items, and Recipes, Oh My!
-Add new blocks, items, and recipes.
-CHALLENGE: Add an item to a mob's drop list.
B: Totally Mobbed!
-Add new passive and hostile mobs, make the passive breedable. Also add a new villager.
-CHALLENGE: Make a villager change when killed by our hostile mob.
C: Bloody Fleshed Out!
-Add fluid and recipes using fluid handler. Make the fluid placeable in-world.
-CHALLENGE: Make our liquid solidify when touched by lava.
D: Let it Grow!
-Add crops and a tree. Make it only grow on one of our blocks.
-CHALLENGE: Make a custom farmland block hydrated by our fluid.
E: Batman Begun!
-Add biome with custom foliage colors, have it generate our custom crop and tree in the biome. Make a special worldgen structure native to our biome.
-CHALLENGE: Make the biome slowly spread.
F: Eww, it's GUI!
-Add custom storage blocks with custom GUIs.
-CHALLENGE: Make a custom machine, and a custom fluid tank.
G: Into the Fourth Dimension!
-Add a new dimension, with a special portal.
-CHALLENGE:
H: So Bossy!
-Add a boss mob to our new dimension.
-CHALLENGE: dragon-like death animation, make it spawn a portal like the dragon, too.
I: It's So Fancy!
-Advanced awesome stuff. Basically make it into a real mod at this point.
-Add new blocks, items, and recipes.
-CHALLENGE: Add an item to a mob's drop list.
B: Totally Mobbed!
-Add new passive and hostile mobs, make the passive breedable. Also add a new villager.
-CHALLENGE: Make a villager change when killed by our hostile mob.
C: Bloody Fleshed Out!
-Add fluid and recipes using fluid handler. Make the fluid placeable in-world.
-CHALLENGE: Make our liquid solidify when touched by lava.
D: Let it Grow!
-Add crops and a tree. Make it only grow on one of our blocks.
-CHALLENGE: Make a custom farmland block hydrated by our fluid.
E: Batman Begun!
-Add biome with custom foliage colors, have it generate our custom crop and tree in the biome. Make a special worldgen structure native to our biome.
-CHALLENGE: Make the biome slowly spread.
F: Eww, it's GUI!
-Add custom storage blocks with custom GUIs.
-CHALLENGE: Make a custom machine, and a custom fluid tank.
G: Into the Fourth Dimension!
-Add a new dimension, with a special portal.
-CHALLENGE:
H: So Bossy!
-Add a boss mob to our new dimension.
-CHALLENGE: dragon-like death animation, make it spawn a portal like the dragon, too.
I: It's So Fancy!
-Advanced awesome stuff. Basically make it into a real mod at this point.
Oh, and some item textures would be amazing if you could. For now, I need bat claw, bat fang, and heart. My textures hurt my eyes. ;_;
Stage A: ~LINK~
Updated Github: (all stages under '@FinalBuilds directory): https://github.com/goreae/GoneBatty
Stage A: ~LINK~
Stage A: ~LINK~
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