This week you only get three things from me:
The latest versions of Horizons, Monster, and MW2 will move to recommended.
Yes, this does mean I decided to go the no update route before looking at moving packs stable. This does not mean, however, that I AM moving them stable, only looking at things I need to finish TO push them stable.
Over the course of the next week, I will be looking at worldgen (specifically ores,) recipes (conflicts and/or balance,) and generally a little balance across the board. This also means I need to be sure the current updates being released for several mods are stable (most of which I know currently are,) as well as finalizing some loose ends.
The general configs will also be getting an overhaul this week (busy week.) Up until this point, I have been leaving options/blocks that have been removed in recent updates in the configs for backward compatibility. All this will be removed. I am now (as of two weeks ago, I think) providing a modlist of what mod versions the configs are compiled against to @Jadedcat which will be passed down to those using the Universal configs. These will still only be updated once a week, but again, not this week.
So the notes for next week go something like this
Ore overhaul (both packs, mainly affecting M3/Horizons)
BoP and Highlands will become enabled by default in Monster
Recipe conflicts
Balance tweaks if needed
Universal configs overhaul
try to break all your things
Finalize modlists
Also remember before updating to the current recommended versions:
ATG world gen was changed. This doesn't mean you need to restart your world.
Just means abrupt biome changes in existing worlds.
toodles
The latest versions of Horizons, Monster, and MW2 will move to recommended.
Yes, this does mean I decided to go the no update route before looking at moving packs stable. This does not mean, however, that I AM moving them stable, only looking at things I need to finish TO push them stable.
Over the course of the next week, I will be looking at worldgen (specifically ores,) recipes (conflicts and/or balance,) and generally a little balance across the board. This also means I need to be sure the current updates being released for several mods are stable (most of which I know currently are,) as well as finalizing some loose ends.
The general configs will also be getting an overhaul this week (busy week.) Up until this point, I have been leaving options/blocks that have been removed in recent updates in the configs for backward compatibility. All this will be removed. I am now (as of two weeks ago, I think) providing a modlist of what mod versions the configs are compiled against to @Jadedcat which will be passed down to those using the Universal configs. These will still only be updated once a week, but again, not this week.
So the notes for next week go something like this
Ore overhaul (both packs, mainly affecting M3/Horizons)
BoP and Highlands will become enabled by default in Monster
Recipe conflicts
Balance tweaks if needed
Universal configs overhaul
try to break all your things
Finalize modlists
Also remember before updating to the current recommended versions:
ATG world gen was changed. This doesn't mean you need to restart your world.
Just means abrupt biome changes in existing worlds.
toodles