FTB Continuum is looking like its going to be a bigger disappointment than the DC Cinematic Universe. So far here's the currently assembled mod list: This list was collected from Youtubers and a document Journey Map JEI Thermal Expansion + Friends EFab Extreme Reactors Immersive Engineering Tech Reborn Actually Additions Forestry Storage Drawers Better Questing Gendustry Tinkers Construct Project E Applied Energistics Extra Utilities 2 Environmental Tech Advanced Rocketry Simply Jetpacks RFTools RFTools Control RFTools Dimensions - Not Confirmed but Most Likely The One Probe XNet Pam's Harvestcraft Natura CareerBees Vulpes Library Industrial Foregoing Hunger Overhaul Translocators Link to EFab stuff - https://docs.google.com/document/d/...DlpT-5xtwZgQnnenA/edit#heading=h.uhak5sn9tr1l Let me know if I missed any mods. The reason I say it's going to be a disappointment is the lack of different mods and the lack of clever mechanics. The currently known mod list above lacks anything new, it's all the same stuff. I recently fell in love with @lucariomaster2's Factory Tech which isn't in the pack. @turbodiesel4598's Nuclear Craft isn't in there. All we get is bloody extreme reactors like in every pack since it got released. Thermal as usual, of course...... Uhhhhh where are the magic mods? I haven't seen a single youtube video, with any magic mod. No Astral Sorcery, No Roots 2, No Embers, No AbyssalCraft, No Botania, No Blood Magic, and No Thaumcraft (Thaumcraft is a bit newer for 1.12 so I'll let you off on that one). The EFab is basically just a Forestry Carpenter that you can upgrade more. That's it. Some of the recipes are ridiculous. The current recipe on the AE2 Controller is 15 minutes at 36 million RF, 2000 RF/t. That's gonna take a ridiculously long time if you want to make the big 7 x 7 x 7 multi-block. I did rough calculations, currently, it will take 17 hours to make all of them.