Over the last few days I've had a little change of heart and have decided to take on this monster project as the Vanilla pack (John Smith Legacy) is pretty much ticking along nicely.
My plan is to audit the pack to see what's currently there and see where that takes us, I've added a holding page for the Technician's Remix but not much else at the moment apart from links to this thread and the GitHub.
Being a perfectionist, I'm going to try to bring some sort of order, control and consistency to the pack.
I'll look forward to what you'll come up with - What I would suggest though is to go back to the old way of handling the pack (as how Lazdude, Zica and I used to back in 2012) hosting it on Google Drive. The current complete download can be found at (
https://docs.google.com/folderview?id=0B0lw1gngOTGnX1JCbEFWZ2V4REU&usp=docslist_api#). If you don't already have access to it, PM me your email and I'll invite you to it.
The patcher/github system is great when you have multiple people regularly making updates as it reduces the risk of files being overwritten, however with only one person really working on the pack occasionally (as I did towards the end of last year), it just adds yet more steps to pushing an update. We used to keep a rolling_changelog.txt file to record what had been added/changed prior to the Github integration.
Anyway...
As for the reason why I decided to stop working on the pack, there are various ones, but the main one is just that I just don't have the motivation to continue. When I first started working on JSTR, the only public modpacks that existed were Technic/Tekkit, and people that didn't play those still tended to use a similar range of mods that it included. With that, the attitude towards contribution was a lot more casual (at least that's how I felt it). Now, we have so many different modpacks, which all include a vast variety of mods, some of which are huge in comparison to the biggest popular mods back in the 1.2.5 days, and trying to keep such a large amount of mods not only textured, but updated is simply impossible without a room of typing monkeys. Between us, the amount of work required to keep every single mod in FTB supported would mean that we would never get to actually play and enjoy the mods.
Other reasons include my laptop being pushed to its limits with modded MC, playing it with a texture pack only makes the situation worse, and playing at 0-10 fps isn't much fun
I do hope to once again contribute to JSTR but at the moment I don't feel it's something that will happen in the near future.