2560 X 1440 monitors

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99Johnsy99

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Jul 29, 2019
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im looking at getting a ASUS PB278Q 27in monitor but i dont know what this will do to minecraft. im guessing it will be fine but there is no resolution settings (that i can fined) in the options. any help would be great.​
 

DZCreeper

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Jul 29, 2019
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If you play MineCraft full screen the default textures will look a little more crappy because they are stretched out a bit more. It will also reduce your perfomance, due to this simple logic.

1920*1080 aka Full HD aka What I play at = 2073600 pixels which your system has to update or try to update at least 60 times per second.
2560*1440 = 3686400 pixels

In theory this means parts of your system need to work 1.7 times faster than they currently do to keep your current performance.

The resolution of MineCraft can not be changed by settings, it is set by how large you have the window set to. I might be wrong about the performance dips, but any monitor will work.

Edit: According to the comment below mine the performance loss does not happen, sorry for the misinformation, I assumed more pixels meant lower performance.
 

Quesenek

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Jul 29, 2019
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You wont have a problem as far as I can tell minecraft doesn't take into account the screen resolution as far as performance goes. I primarily run FTB in windowed mode and switching between windowed and fullscreen does nothing to my performance.
 
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budge

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Jul 29, 2019
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You may find that the user interface is either too large (Auto) or too small (Large) or waaaaaaaaaaaay too small (Medium or Small) in full screen mode. It scales a little better in windowed mode/Auto though.
 

Bigglesworth

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You may find that the user interface is either too large (Auto) or too small (Large) or waaaaaaaaaaaay too small (Medium or Small) in full screen mode. It scales a little better in windowed mode/Auto though.

Windows or fullscreen doesnt make a difference, its the size of the windows resolution. It could be 50 MP and still scale fine, its just a simple 2D multiply.

Minecraft could use a 2x mode for very high resolution screens though, so every 4 pixels was rendered as one for people with high ppi displays and meh GPUs that still want full screen.
 

budge

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Speaking from my experience, there's a difference between full screen and windowed at 2560x1440. I don't know why. I do wish the UI scale option was a slider though.
 

99Johnsy99

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Jul 29, 2019
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thanx
i have a hd 6990 and a hd 6950 graphics card and i5 processor
i run battle field 3 on ultra high setting and it runs sweet, so my pc will run fine will minecraft.

my concern was if the image would be stretched or distorted

so if i run minecraft in a window it will be fine?
 

Bigglesworth

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It being stretched or distorted has to do with your monitor/gpu settings, not minecraft.

You can run it full screen or windowed.
 

DZCreeper

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Jul 29, 2019
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By default MineCraft will load up with a window that is 854*480 pixels.

If you use MultiMC you can change that, or you can press F11 and it will make it fullscreen.
 

zemerick

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Jul 29, 2019
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Resolution is the single biggest factor in the performance of a game...that being said, it is driven by the GPU, and minecraft barely touches modern video cards. Also, when you're in windowed mode...you're still drawing all the pixels. Performance difference there is usually related to issues with the game being in windowed or fullscreen.

You can see the performance issues this causes in other games very easily. 6 years ago when I built my computer and Crysis first came out, I had a 2560x1600 monitor. If I ran Crysis at 2560x1600, I had to run pretty minimal graphics. Mind you, this was on a monster of a computer at the time. ( On 3d mark it was the fastest in the world for 2 weeks....) However, at standard 1920x1080 I could max it out. However, resolution also has a huge difference on visual appearance of most games. Crysis was worth it to play 2560x1600 with lower settings of shadows and such. The higher res was totally worth it.
 

DZCreeper

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My GTX 560 TI was hot shit when it came out, it ran vanilla like a boss along with just about any other game. Then I press F11. Little drop, not enough to notice. I started running Sphax 128x, I had to allocate more memory and I noticed the frame drop, I installed shaders and my frames vanished.

I removed the shaders and downloaded the latest Forge for 1.5.1. Now vanilla performance = FTB Ultimate with Sphax performance.
Also OP, if you got a beefy card and your older monitor then hook it up as a secondary display, lets you keep MineCraft fullscreened and still do something else.
 

Bigglesworth

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True, but FTB can bring any current card to its knees. Hopefully the new tile entity special rendering feature in Forge for 1.5 will alleviate this.
Actually FTB just makes MC even more CPU bound.

Unless youre running shaders, if you see your FPS dropping, its due to your CPU being the bottleneck, not even a older midrange quality GPU (460GTX). MC does not handle multi codes well and will run on a dual core with high Ghz better than a quad core at lower Ghz.. They have plans to change this but its not anytime soon. When they do, expect 2-4x the current framerates.

Your GPU is likely useing about 10% while your CPU is struggling with the FTB calculations+Rendering math. If you want to see higher framerate, overclock your CPU.
 

99Johnsy99

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Jul 29, 2019
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thanx for replying people, im not worried about how my pc will perform. i know that my cpu will be the bottle neck in my system because of the way minecraft works. but this is not y i posted this question

are any of you using a 2560 1440 monitor?
 

Bigglesworth

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Jul 29, 2019
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AE5eM.jpg

Minecraft runs fine at the resolution. starts saving for a better CPU :p