The rebalanced turbine is actually good. Unless i fudged on the math it is better than the lava cycle.
You need 99 iron = 50 ore. Made from UU matter 2 ore is 5 uu, so you need 125 UU.
125 UU in IC2 is 125m EU or 20.8m EU with scrap. ~ 71% efficient without scrap net 307m EU, which is more than MJ -> lava generators (276m EU). With scrap that is net 411m EU and 95% efficient process.
Default cost in gregtech is 100x the IC2 scrap cost, that is 16.666m EU per UU. 16.66 * 125 = 2,083,333,333.33. Making a rotor using gregtech UU means you owe 1.651 billion EU.
My math earlier in thread seems to hold for the obsidian to iron cycle in gregtech though and that comes out a little cheaper than the IC2 UU iron path. Net 415.2m EU and 96% efficient. Using a rock crusher instead of a pulverizer will only swing that ~2% more for ~10m EU more over 60 hours.
So the turbine makes 100 EU/t using 320 steam a tick. For the same steam you could run steam engines for 64 MJ/t and make lava out of cobblestone. Our time period is 60 hours = 432k ticks.
in geothermal generators that should be 276m EU (1:1 conversion MJ to EU) and no ongoing costs.
in thermal generators it should be 414.5m EU (1:1.5) and no ongoing costs.
So the rebalanced turbine is actually good. Using the old life and performance numbers you would come out with less EU than a lava generator based system unless you used 100% scrap in a massfab and even with that only gain a little more. Now you come out with way more in IC2 (30m no scrap or 130m with scrap massfab). In Gregtech you need GT thermals to match the turbines total output and technically the turbine nets a 700k more EU over 60 hours
To get that extra output though from the turbine will take a little extra effort to make rotors or automate the rotor production line, but that should be no more complicated than your average lava generator array system.