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[16x] Isabella II: FTB Edition

I apologize, but I cannot take nice looking screenshots... (my PC is a toaster :P)
The next update, I'll attempt to take a screenshot, sorry!
 
Welp, based on the fact that the thread was finally updated...
I did more work!
This includes parts of Openblocks, tons of work on Galacticraft, items for the new ExtrabiomesXL, the Thaumcraft GUIs, bits of Blood Magic, I updated Nether Ores for the latest version, work on JABBA, Some of the modifiers for Tinkers Construct as well as the book GUI, and finally I did the majority of the textures for Tinkers' Steelworks.
Here is the link.
 
if you go to the same link I threw together all of the Steve's factory manager textures. I think the redstone ones came out REALLY nice
 
Anyone got an idea how I could make the already existing UndergroundBiomes textures work with Underground Biomes Constructs? It has the same blocks, it is just a re-write.
 
OMG 100% ADORBS


edit: can we get a Lower Case option, too?

edit edit: Hmm. Just did some furnace smelting and I am not super excited about the gray on gray on gray in the HUD. No color to show a flame? :(
 
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OMG 100% ADORBS


edit: can we get a Lower Case option, too?

edit edit: Hmm. Just did some furnace smelting and I am not super excited about the gray on gray on gray in the HUD. No color to show a flame? :(
That gui is faithful to the Isabella muted tones. I may be able to whip up a colored version with a muted orange for the bar.

Ok I whipped up something I am happy with if you want it. Do you know how to replace textures inside the pack?
 
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That gui is faithful to the Isabella muted tones. I may be able to whip up a colored version with a muted orange for the bar.

Ok I whipped up something I am happy with if you want it. Do you know how to replace textures inside the pack?
Sure!
 
Link in first post updated with Metallurgy Ingots and entities for the Gravestone Mod.

Trying my best to leverage some time to get a little bit done in the pack. Hopefully more coming soon!
 
I don't want to be a bother, but the metal ingots for Tinkers Constructs are off by one pixel when you cast them.

Not a huge issue, just thought I would point it out.....unless it was meant to be like that XD
 
I don't want to be a bother, but the metal ingots for Tinkers Constructs are off by one pixel when you cast them.

Not a huge issue, just thought I would point it out.....unless it was meant to be like that XD
Well we can't be having that! I'll take a look at getting them lined up when I get home from work. Mostly working on TiCo, Metallurgy and ExtraTiC at the moment anyways :] (Would love to get the newer terrain gen mods done as well, why do mods these days have SOO many textures?)
 
So I finally got around to making a github because uploading links is tedious..
Here's the link, I'll try to update it regularly.
Anyone who's been contributing regularly I will provide with push rights.
 
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