Version:
1.8.2
What is the bug:
Touching phantoms found in the nether causes minecraft to quit out. It is, generally speaking, unrecoverable, since attempting to log in again will cause another crash as you'll still be next to the phantom.
Mod & Version:
Biomes O' Plenty, launcher indicates version 2.1.0.1067-universal
Paste.feed-the-beast.com log:
http://paste.feed-the-beast.com/view/cb3c9283
Can it be repeated:
Seems so. Every phantom I've encountered in melee has caused the crash.
Can be spawned in creative mode if it is difficult to find one naturally.
Known Fix:
Phantom mobs are from Biomes O' Plenty. Based on the error thrown I presume they're trying to do something that isn't handle correctly, but that's just a guess.
Disabling them would be a fix. Apparently that loses access to the Enderporter (a drop from the phantom is required for it), but I'm not sure that's a big loss.
Failing that, I used NBTExplorer to move myself to a position away from the phantom, since logging back in after crashing to one just puts you right next to it again.
In my investigation, this issue has been reported repeatedly in the BoP thread on minecraft.net - as far back as Sep 2014 - though I haven't seen any solutions posted yet. That is, other than disabling phantoms as some people have done, which I'm not sure how to do so myself (but I expect I can find the answer eventually).
1.8.2
What is the bug:
Touching phantoms found in the nether causes minecraft to quit out. It is, generally speaking, unrecoverable, since attempting to log in again will cause another crash as you'll still be next to the phantom.
Mod & Version:
Biomes O' Plenty, launcher indicates version 2.1.0.1067-universal
Paste.feed-the-beast.com log:
http://paste.feed-the-beast.com/view/cb3c9283
Can it be repeated:
Seems so. Every phantom I've encountered in melee has caused the crash.
Can be spawned in creative mode if it is difficult to find one naturally.
Known Fix:
Phantom mobs are from Biomes O' Plenty. Based on the error thrown I presume they're trying to do something that isn't handle correctly, but that's just a guess.
Disabling them would be a fix. Apparently that loses access to the Enderporter (a drop from the phantom is required for it), but I'm not sure that's a big loss.
Failing that, I used NBTExplorer to move myself to a position away from the phantom, since logging back in after crashing to one just puts you right next to it again.
In my investigation, this issue has been reported repeatedly in the BoP thread on minecraft.net - as far back as Sep 2014 - though I haven't seen any solutions posted yet. That is, other than disabling phantoms as some people have done, which I'm not sure how to do so myself (but I expect I can find the answer eventually).