[1.7.10] Voyage [HQM] [WIP] [Story-Based]

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Which mod should I add?

  • Dungeon Pack

    Votes: 6 60.0%
  • Battle Towers

    Votes: 1 10.0%
  • Neither

    Votes: 3 30.0%

  • Total voters
    10
  • Poll closed .

MinecraftMart

New Member
Jul 29, 2019
81
0
0
Mariculture is nice indeed! I also use it in mine, altough I dont actually see the eehm.. use for it..
But ey, more fish in the void o_O
 

blackdragon555

New Member
Jul 29, 2019
13
0
0
Hey seems like a really cool pack, love the lore pages and story. It would be great to play some of this and give a heads up about any bugs or crashes to help you out. Good luck with the pack anyway seems really original!
 

Team Mythical

New Member
Jul 29, 2019
42
0
0
Currently trying the process of elimination to find the mod that stops hostile mobs from naturally spawning. I'll edit this post on the results!

EDIT: Found it! It is Somnia. Coming out with 0.1.1 soon, without somnia, and maybe some quests :D
 
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blackdragon555

New Member
Jul 29, 2019
13
0
0
Currently trying the process of elimination to find the mod that stops hostile mobs from naturally spawning. I'll edit this post on the results!

EDIT: Found it! It is Somnia. Coming out with 0.1.1 soon, without somnia, and maybe some quests :D
Nice! looking forward to it.

So I just started with the pack and I'm just getting ready with a smeltery to start smelting some copper to grab myself some iron..

First things I noticed were:
Generation of ore, Ore Gravel and Oreberries might be a bit over the top or broken. Not sure if it is intended though and I like it somewhat too on the other hand but you could think about making it harder if you want to make the pack a bit more challenging.

Adding the next mods could be nice, just for the convenience.
Veinminer (Should probably be disabled by default but you could make a fitting config for it)
Fast leave decay (Might not be the name of the mod but I can't remember it)

So far I haven't encountered any noticable further bugs or crashes.
Hope this helps you with the development.
 

Team Mythical

New Member
Jul 29, 2019
42
0
0
Nice! looking forward to it.

So I just started with the pack and I'm just getting ready with a smeltery to start smelting some copper to grab myself some iron..

First things I noticed were:
Generation of ore, Ore Gravel and Oreberries might be a bit over the top or broken. Not sure if it is intended though and I like it somewhat too on the other hand but you could think about making it harder if you want to make the pack a bit more challenging.

Adding the next mods could be nice, just for the convenience.
Veinminer (Should probably be disabled by default but you could make a fitting config for it)
Fast leave decay (Might not be the name of the mod but I can't remember it)

So far I haven't encountered any noticable further bugs or crashes.
Hope this helps you with the development.

With ore generation, that will probably be changed in 0.1.2, I am currently working on it. I will not add Veinminer, and fast leaf decay is outdated. Defilently changing Ore Berries and Ore Gravel though, I noticed that to. Also changing generation of Metallurgy ore, normal ore will probably stay the same.

Also coming soon, some major minetweaks. Most recipes that use iron or other generic materials will be replaced by Metallurgy metals!
 

blackdragon555

New Member
Jul 29, 2019
13
0
0
With ore generation, that will probably be changed in 0.1.2, I am currently working on it. I will not add Veinminer, and fast leaf decay is outdated. Defilently changing Ore Berries and Ore Gravel though, I noticed that to. Also changing generation of Metallurgy ore, normal ore will probably stay the same.

Also coming soon, some major minetweaks. Most recipes that use iron or other generic materials will be replaced by Metallurgy metals!
Sounds great! Updating to 1.1.1 at the moment. The ore and metallurgy changes really do sound great, any idea of when that will be out?
 

Vidinston

New Member
Jul 29, 2019
111
0
0
May I Please Have The Alpha Code? This Modpack Looks Amazing And Revolutionary, The Pinacle Of FTB Third Party Modpacks. Nice Screenshot By The Way. If This Transforms Into Something Amazing, You Could Have The Chance Of Getting This Automatically On The FTB Launcher! (P.S. You Probably Will.)