Hello all, my name is Jake, or Jakethybro. I am working on a Exploration and Magic based mod pack for FTB, called Voyage. Main story is below. So far I have created 120+ HQM quests.
Story
This is just the first draft, sort of.
Joshua was a normal man. He had a family, a wife and two sons. A new house in the corner of the tiny village he lived in was being built. 'No one ever comes to this village anymore' he thought. Upon investigating the new house, he found out that a witch was going to live in it. "This is just a normal town, no witches, no wizards, no demons!" he shouted at the witch. The witch got quite mad, and cursed him. He trapped him inside of a book, a quest book, and sent him to a random person, who needed lots of help.
That's where you come in. You are also a normal person, you have a wife and a single son. You were very poor and had to take in a new job. You decided to become a sailor, out to catch a lot of food at quite a risk, but very high payment. On the 3rd day of your new job, a giant wave crashes over the whole ship. This is usual, but this wasn't any normal wave. Upon touching the water, you got sucked into the ocean almost instantly. From the impossibly fast air pressure change, you fainted. When you woke up, you were on a pirate ship! (Or at least what looked to be pirates) You sat against a pole, tied up. One of the guards were carrying a flint and steel, looking to burn you! As the pirate tried to burn you, his flint and steel broke!
It left flint everywhere and you managed to grab one. Cutting yourself lose, you got up and stabbed the closest guard and jumped into a row boat. Quickly rowing away after that distraction, a pirate saw you a pulled out his hunter's handgun and shot you in your shoulder. (Seemingly on purpose) You lost a lot of blood and eventually blacked out. Then, you woke up on an island (or wherever you spawn), with a strange book in your hand.
Hope you enjoyed it!
Mod List
Moved to the new website!
About
HQM and Lore Expansion play a big role in this modpack. Almost every HQM quest will give you something called a Lore Page, which will transfer to your journal (You'll get that in the very start). Lore may just give off some jokes, or play a serious role in understanding what happened. There is lots more behind the events that occur above (Story Section). There are 3 magic mods (not including addons) that change a lot about the pack. They are Thaumcraft, Blood Magic, and Witchery. The spirit may want you to become skilled in magic so you can defeat the witches that cursed him. Or you can become a witch/wizard and anger him. The main exploration mods are the Dungeon Pack and Archimedes Ships and partly Rougelike Dungeons. (More info to come)
Current Mode: Closed Alpha
Resource Packs
4 FTB Resource Packs support Voyage.
Find these packs in the Maps & Textures section of the launcher
See changelog and alpha testers over at the website!
Please check out the modpacks new website! Click me!
Banner is very W.I.P. too.
Created by Jakethybro, & the rest of Team Mythical
Banner is very W.I.P. too.
Created by Jakethybro, & the rest of Team Mythical
Story
This is just the first draft, sort of.
Joshua was a normal man. He had a family, a wife and two sons. A new house in the corner of the tiny village he lived in was being built. 'No one ever comes to this village anymore' he thought. Upon investigating the new house, he found out that a witch was going to live in it. "This is just a normal town, no witches, no wizards, no demons!" he shouted at the witch. The witch got quite mad, and cursed him. He trapped him inside of a book, a quest book, and sent him to a random person, who needed lots of help.
That's where you come in. You are also a normal person, you have a wife and a single son. You were very poor and had to take in a new job. You decided to become a sailor, out to catch a lot of food at quite a risk, but very high payment. On the 3rd day of your new job, a giant wave crashes over the whole ship. This is usual, but this wasn't any normal wave. Upon touching the water, you got sucked into the ocean almost instantly. From the impossibly fast air pressure change, you fainted. When you woke up, you were on a pirate ship! (Or at least what looked to be pirates) You sat against a pole, tied up. One of the guards were carrying a flint and steel, looking to burn you! As the pirate tried to burn you, his flint and steel broke!
It left flint everywhere and you managed to grab one. Cutting yourself lose, you got up and stabbed the closest guard and jumped into a row boat. Quickly rowing away after that distraction, a pirate saw you a pulled out his hunter's handgun and shot you in your shoulder. (Seemingly on purpose) You lost a lot of blood and eventually blacked out. Then, you woke up on an island (or wherever you spawn), with a strange book in your hand.
Hope you enjoyed it!
Mod List
Moved to the new website!
About
HQM and Lore Expansion play a big role in this modpack. Almost every HQM quest will give you something called a Lore Page, which will transfer to your journal (You'll get that in the very start). Lore may just give off some jokes, or play a serious role in understanding what happened. There is lots more behind the events that occur above (Story Section). There are 3 magic mods (not including addons) that change a lot about the pack. They are Thaumcraft, Blood Magic, and Witchery. The spirit may want you to become skilled in magic so you can defeat the witches that cursed him. Or you can become a witch/wizard and anger him. The main exploration mods are the Dungeon Pack and Archimedes Ships and partly Rougelike Dungeons. (More info to come)
Current Mode: Closed Alpha
OceanCraft Questline (Sneak Peek)
Witchery
-Leaving the dream world with a dream weaver of Fleet Foot will crash the game
-Leaving the dream world with a dream weaver of Fleet Foot will crash the game
Purple = Won't be added until beta or higher (at least most likely..)
Red = Haven't Started
Orange = In progress
Green = Mainly finished, changes will still happen
Blue = 100% Finished.
Red = Haven't Started
Orange = In progress
Green = Mainly finished, changes will still happen
Blue = 100% Finished.
- Finish adding up a few mods.
- Majority of the minetweaks
- Hopefully some bugfixes.. if I can find any I can fix
- Quests!
- Lucky Beginnings Questline
- Hunger Hour Questline
- Exploration Station Questline
- Biomes O' Plenty Exploration
- Thaumcraft Exploration
- Rougelike Dungeons Exploration
- TiC Exploration
- Thaumcraft Questline
- Hardcore Ender Expansion Questline
- Mariculture Questline
- Tinkers' Construct Questline
- Team Mythical Quests
- Blood Magic Questline
- Witchery Questline
- Twilight Forest Questline
- Decoration Questline
- Xeno's Reliquary Questline
- The Village Questline
4 FTB Resource Packs support Voyage.
Find these packs in the Maps & Textures section of the launcher
- Faithful
- Invictus
- Soartex Fanver
- JohnSmith
See changelog and alpha testers over at the website!
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