[1.7.10] TCR Classic Reborn - Tekkit Classic remake/update pack (Over 6000 Downloads!)

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Nithlus

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Jul 29, 2019
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About
TCR Classic Reborn is a recreation of one of the most played modpacks of all time Tekkit Classic. The pack has a large following already on the Technic Launcher but we want make it available to everyone by being on as many platforms as possible. So here we are on the FTB launcher! We hope you enjoy!

Installation

  • Open the FTB launcher
  • Click on the 3rd Party Packs tab
  • Click on the Pack Codes button
  • Type in or paste this code
    Code:
    classicreborn
  • Click the Add button
  • Scroll through the list of 3rd Party packs to find TCR Classic Reborn
  • Click Launch
  • Play!
Servers
To create a server for this pack download the server files here

Known Server IP's

ecz.org.uk:25564

If you own or are aware of any other servers let me know the IP and I will add it to the list

Bug Reports

You can post your bugs as a reply in this thread but for a faster responce post them here:
http://www.minecraftforum.net/forum...it-classic-reborn-1-7-10-available-on-technic


Supported Texture Packs

Currently we only support the Sphax texture pack with a Patch for the items in the modpack. If you put together a patch for any other texture packs feel free to link them here and i'll put it in this post with credit given to you.

Youtube/Twitch

We fully support the use of this pack on Youtube or Twitch.
Random recent tekkit classic reborn video:

A link to videos and users that stream footage of this pack will be linked here if you make us aware of you:

Youtube

We will show only the first episode in a lets play series, you can click the user channel links to continue watching their videos.
Go to JankyNiks Channel JankyNik was the original creator of the pack before he handed development over to Nithlus so his videos are of the pack when it was in Beta

Twitch
No users have yet reported that they stream this pack on Twitch

Mods List

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This pack contains Fastcraft, by Player, enabled by default. Fastcraft enhances Minecraft with increased performance. Bug reports being made directly to Mod Authors should state Fastcraft is enabled.

Permissions

Credit
JankyNik for starting this project and getting it to a stable beta release

Nithlus for advice and input during beta development and continuing the project into full release
Tencao for help during beta development and helping continue the project into full release also for hosting the first server.
 
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Nithlus

New Member
Jul 29, 2019
44
0
0
version 1.0.6 has now been released. This is the new recommended build with some bug fixes and some mod additions.

Here is a full breakdown of what has changed in the update

Added TreeCapitator (due to a high request rate on the technic launcher)
Downgraded Buildcraft (new version has some lag issues so we have downgraded until this is fixed)
Downgraded Buildcraft compat ^
Updated Bluepower (bug fixes)
Added CustomMenu (just to look a bit nicer)
Removed Immibis microblocks (forge microblocks covers this)
Added MineTweaker (removed some buggy bluepower recipies that projectred has covered with less buggy items)
Added ModTweaker ^
Updated NEI (for minor bug fixes)
Updated ProjectRed (bug fixes)
Added ResourceLoader
Added Tubestuff (high request rate on technic launcher)
Added WeaponMod (Crash bugs with the dynamite have been fixed so weapons mod has been re added)

The server download has also been updated in line with this
 

saiyan64

New Member
Jul 29, 2019
1
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Looks like an awesome pack!!! i was a huge fan of tekkit classic because it was the first tech pack that i played, but were is equivalent exchange??? that was a big mod in the original tekkit classic
 

Nithlus

New Member
Jul 29, 2019
44
0
0
Looks like an awesome pack!!! i was a huge fan of tekkit classic because it was the first tech pack that i played, but were is equivalent exchange??? that was a big mod in the original tekkit classic
Equivalent Exchange has been replaced by a perfect recreation of it called ProjectE :)
 

pikminman13

New Member
Jul 29, 2019
194
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could agricraft be added? all that mod is is essentially an enhancement to IC2 crops, so i think it fits. Also maybe chisel and carpenters blocks, as they are nothing more than cosmetic mods and they are not severely changing the gameplay from tekkit. If you dont agree thats fine
 

Nithlus

New Member
Jul 29, 2019
44
0
0
we are currently voting on what types of mods people want to be added on the minecraft forum. your welcome to pitch in over there. We do desicion making on the minecraft forum because it effects more than just one launcher.
 

Nithlus

New Member
Jul 29, 2019
44
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0
I am going to be streaming this on twitch.tv/minecraftplayer14, if you are interested!
hey, i missed the stream but i checked out your account and couldn't see anything about it there or on your youtube. did you change your mind in the end?
 

AuroraGamesHD

New Member
Jul 29, 2019
3
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hey, i missed the stream but i checked out your account and couldn't see anything about it there or on your youtube. did you change your mind in the end?

I did stream it for a few hours in Hardcore, but died, so I switched over to vanilla Minecraft and changed the title. But I did stream it. :)
 

Nithlus

New Member
Jul 29, 2019
44
0
0
Pack has been updated and only one more planned update is to come before I think we can call this pack complete. (just one or two small bugs left to crush and some requested addons

Update Changelog for 1.0.7

- Added Immibis Peripherals

- Updated CoFHCore

- Updated Enderstorage

- Updated FastCraft

- Updated Funky Locomotion

- Updated IC2 Nuclear Control

- Updated MobiusCore

- Updated Opis

- Added NEI Intergration

- Updated NEI addons

- Updated NEI

- Updated OpenCCSensors

- Updated ProjectE

- Updated Waila


Hopefully this will possibly fix the following

- EU reader for IC2 Nuclear Control

- Several NEI visual glitches and crashes


Known bugs discovered

- volume confusion: use matmos to control sound volumes by pressing f7 in game
- Tubes in general will cause server crashes if too many items are in the system. Proper setup is essential in order to maintain stability of both your single player worlds and servers. This includes the pipes from Project Red. There is no known fix at the moment, other than fine tuning your system. (As a tip, set any timer settings a little slower than needed, rather than faster. It's safer to downtune than overtune.)
 

Nithlus

New Member
Jul 29, 2019
44
0
0
Pack updated to version 1.2.5b

Changelog:
Updated Buildcraft
Updated IC2
Updated ProjectE
Updated NEI
Updated EnderStorage
Updated Forge
Updated CustomMainMenu
Added Binnies Mods
Updated Forestry
Updated Immibis Core
Updated NEI Intergration
 
S

ShadowKiller 911

Guest
version 1.0.6 has now been released. This is the new recommended build with some bug fixes and some mod additions.

Here is a full breakdown of what has changed in the update

Added TreeCapitator (due to a high request rate on the technic launcher)
Downgraded Buildcraft (new version has some lag issues so we have downgraded until this is fixed)
Downgraded Buildcraft compat ^
Updated Bluepower (bug fixes)
Added CustomMenu (just to look a bit nicer)
Removed Immibis microblocks (forge microblocks covers this)
Added MineTweaker (removed some buggy bluepower recipies that projectred has covered with less buggy items)
Added ModTweaker ^
Updated NEI (for minor bug fixes)
Updated ProjectRed (bug fixes)
Added ResourceLoader
Added Tubestuff (high request rate on technic launcher)
Added WeaponMod (Crash bugs with the dynamite have been fixed so weapons mod has been re added)

The server download has also been updated in line with this
It's a change to reborn the technic pack?
I want to see this, because(my opinion) technic pack is much better than tekkit.
 
S

ShadowKiller 911

Guest
I am working on a modpack too.
Its a ultra moded minecraft, he has in this moment 109 mods.
He has a lot of bugs but this dont make the modpack unplayable.
If someone can help me fixing bugs because i dont know how to fix.
Add me on Skype:
cornel.cornel711