This is a "Does this sound Entertaining?" thread before i put much Work into my Vision.
The Idea
The Inspiration came to me after i have been playing TolkienCraft II. and then started watching Direwolf20's new season of Forgecraft 2, lol.
One thing that bothers me the most with ModPacks is the amount of Mods people will put into the Pack. Today's ModPacks remind me of FTB Ultimate from back in the day. that pack was insanely huge for its time. Now every pack is as big as FTB Ultimate was. I feel this is making for quicker released and constant tweak and bug fixing instead of adding some great immersion factors. There is also some people that are playing packs on Older machines still. Or in my case i attend classes and i like having some MC between Classes. My little NextBook 10" can handle playing MC but nothing like the 100+ Mod Packs.
Here is my vision. I want to have only a few Content Adding Mods. One Mod for Magic, One for Tech, a couple support Mods, UI Mods like NEI, Inv Tweaks, Waila. and then some Mods for the World. And lastly this would be a prebuilt world and it would have a large questine using HQM(beause its awesome). First off, I love Tinker's Contruct with Iguana Tweaks. My Issue with this is TiC+IT takes away from the other mods and what they can do. therefore i will not be using them for this ModPack at this time.
Current Mod list.
Primary Content
Magic
ThaumCraft 4.2
~Thaumic Tinkerer
Tech
BuildCraft
Thermal Expansion
Support
Extra Utilities
Forestry
Magic Bees
Pam's HarvestCraft
~Spice of Life(Thank you Gideon)
IronChest
JABBA
Demensional Anchors
EnderStorage
UI
NEI
+Addons for Installed Mods
Waila
~Wawla
Inventory Tweaks
FastCraft
The World
CustomNPCs
Biomes O' Plenty
BiblioCraft
Chisel
Thaumic Exploration
HQM(HardCore optional)
Now I did not list required mods because they are just that. Even though I'm a big Fan of Thaumic Tinkerer I felt it was best to leave it out since the Tech Mod I'm Using has no extra Mod like that. Thaumic Exploration adds world gen so i put it in "The World" Section.
Designing a ModPack is not completely new to me. Anyone can throw together a list of some good Mods that work well together. Its building a Custom world and implementing a Questing System like HQM i'm not familiar with. So some pointers for mapping would be nice. I'll look up some stuff on HQM.
Any Suggestions let me Know
The Idea
The Inspiration came to me after i have been playing TolkienCraft II. and then started watching Direwolf20's new season of Forgecraft 2, lol.
One thing that bothers me the most with ModPacks is the amount of Mods people will put into the Pack. Today's ModPacks remind me of FTB Ultimate from back in the day. that pack was insanely huge for its time. Now every pack is as big as FTB Ultimate was. I feel this is making for quicker released and constant tweak and bug fixing instead of adding some great immersion factors. There is also some people that are playing packs on Older machines still. Or in my case i attend classes and i like having some MC between Classes. My little NextBook 10" can handle playing MC but nothing like the 100+ Mod Packs.
Here is my vision. I want to have only a few Content Adding Mods. One Mod for Magic, One for Tech, a couple support Mods, UI Mods like NEI, Inv Tweaks, Waila. and then some Mods for the World. And lastly this would be a prebuilt world and it would have a large questine using HQM(beause its awesome). First off, I love Tinker's Contruct with Iguana Tweaks. My Issue with this is TiC+IT takes away from the other mods and what they can do. therefore i will not be using them for this ModPack at this time.
Current Mod list.
Primary Content
Magic
ThaumCraft 4.2
~Thaumic Tinkerer
Tech
BuildCraft
Thermal Expansion
Support
Extra Utilities
Forestry
Magic Bees
Pam's HarvestCraft
~Spice of Life(Thank you Gideon)
IronChest
JABBA
Demensional Anchors
EnderStorage
UI
NEI
+Addons for Installed Mods
Waila
~Wawla
Inventory Tweaks
FastCraft
The World
CustomNPCs
Biomes O' Plenty
BiblioCraft
Chisel
Thaumic Exploration
HQM(HardCore optional)
Now I did not list required mods because they are just that. Even though I'm a big Fan of Thaumic Tinkerer I felt it was best to leave it out since the Tech Mod I'm Using has no extra Mod like that. Thaumic Exploration adds world gen so i put it in "The World" Section.
Designing a ModPack is not completely new to me. Anyone can throw together a list of some good Mods that work well together. Its building a Custom world and implementing a Questing System like HQM i'm not familiar with. So some pointers for mapping would be nice. I'll look up some stuff on HQM.
Any Suggestions let me Know
Last edited: