thanks for the news i didn't even noticeCongrats on the 100k views
thanks for the news i didn't even noticeCongrats on the 100k views
Welcome to everyone's world. Be sure have fastcraft installed and running. It will give you the best experience you can get. Also not necessary but try this pack out with Java 8 it is compatible and runs just slightly better with itHey there, I just started a new world. I'm on a really nice PC. I am getting average 16.39 TPS right now, and have no additional mods installed. Running default map generation.
What's going on?
Permgen is at 256.
Many users of my pack, including me, have experienced that MultiMC almost doubles the FPS as well it makes it rather smooth, give that a shot.Welcome to everyone's world. Be sure have fastcraft installed and running. It will give you the best experience you can get. Also not necessary but try this pack out with Java 8 it is compatible and runs just slightly better with it
Yeah its ment to be disabled and only work on items thrown. its odd that its not working for you. if you have perms try using /xu_killitems. to remove the items then see if new items despawn as usual. As for BCA there was a new version yesterday that uses the newest api for both COFH and BC. you can download this update and manually add it as a temp fix till i can get a new pack version out. Sorry for the troubleI know some people have already spoken about the Mekanism pipes not connecting having something to do with Buildcraft Additions. Does anyone have any good instructions for a manual way to fix this while we wait for a new pack update? Is it something that would have to be done serverside and client side as well?
Also, while I didn't read through this entire thread, I saw something about Gany's Surface being responsible for items not despawning. I am having a problem where entities like uprooted seeds and saplings (or anything else dropped on the ground) have never ever been despawning. I checked the gany's mod configs, and it made it seem like there is an option to have things not despawn if a player is within a certain radius of the item. That option was set to "0" on my server, which I believe is supposed to allow normal despawning of items. Is there something I can do to cause items to start despawning again? There are quite a few entities laying around now.
One last thing, when I start playing, I get about 125 fps. Then over the course of time the framerate drops gradually down to 19 or 20 fps until I finally have to completely restart Minecraft/FTB Launcher. Is this a known issue? Restarting MC every 30 minutes is fine, it just takes like 2 minutes to start back up again. Sorry for the wall of text. Thanks for your help, and great work with this pack!
I already use multimcMany users of my pack, including me, have experienced that MultiMC almost doubles the FPS as well it makes it rather smooth, give that a shot.
make sure you are running the same mods on bothHow are you guys running a server with this pack? Every time I try it says I am missing mods.
Thats odd shouldnt be messed up.The only thing that is wrong with this pack is that the ore gen. is all messed up.