Omega Dawn is now available to the public. Packcode: OmegaDawn
"Wait, what is Omega Dawn?" I hear you cry. Omega Dawn provides an "almost all the mods" type experience, but customised to enhance the survival aspects of the vanilla gameplay and to provide a greater sense of accomplishment. Imagine if minecraft had a "harder" mode, Omega Dawn might be the result.
This pack requires two custom resource packs, these have been included and need to be enabled from the menu if not already enabled by default.
- Up to 4x less ore gen using a customised ore generation system
- 0.5x to 5x Ore processing
- Finite Water
- Landscapes containing ruined buildings, streets, cities & dungeons
- No minimap apart from Antique Atlas and vanilla maps
- 98kb of minetweaker scripts for a unified and balanced (within modpack) experience (this is around 400 lines of MT script!)
- Always check NEI - there are changes to recipes, even some of the basics
- Find a temperate biome to call home
- Find a source of fresh water and make your first camp near there
- Gather as much food as you can as it's highly unlikely you'll be going outside at night
- Making a home in a ruin or abandoned building may be a good move
- Don't start digging/chopping/mining until you have a good reserve of food
- Beware the festive creepers....
- Hide during a Blood Moon
Important info:
This pack contains Fastcraft, by Player, enabled by default. Fastcraft enhances Minecraft with increased performance. Bug reports being made directly to Mod Authors should state Fastcraft is enabled.
Modlist:
https://dl.dropboxusercontent.com/u/46396473/OmegaDawn/OmegaDawn Mod List.htm
Occasionally ChocolateQuest will cause a crash when generating a new dungeon. Reloading the game will be fine.
V1.0.2 - The Salt and Survival Update
- Added more seed drop options to long grass (you can now get melon, pumpkin and turnip seeds if you are lucky)
- Added food "Wild Onion" and "Edible Tuber" as possible long grass drops
- Added food "Forest Salad" which is crafted from various crops found in the wilds with dandelions
- Added food "Seed Mixture" which any 2 types of seeds crafted together. Can also be cooked for slight improvement to food stats
- Added food "Hard Boiled Egg"
- "Seed Mixture" can be ground into "Seed Flour" which can be crafted into bread
- Dough can be crafted which can be baked into bread as a more resource efficient crafting alternative
- Added Mod "The Camping Mod" (some things disabled via config/minetweaker as being not suitable) offers:
- Camp Fire (recipe changed to just logs and sticks and only stacks to 1)
- Lantern - Dynamic Light around player at the cost of glowstone
- Some new animals (vanilla biomes only I think) and some new food types
- Added Twilight Forest Root block as a world gen in grass in Forests - alternative source of sticks
- Added Flint Pile block as a world gen in grass in Cold biomes - block can be crafted into 4 flint
- Tinkers Wooden Tool Rods oredict'd to Sticks
- Disabled Mud tools, because, mud...
- Added 2 glowstone block variations for decoration (these won't break back into dusts)
- Added more uses for Mekansim Salt
- Added Mod Snowfall for effect
- Added Mod OpenModularTurrets for home defense (recipes minetweaked)
Fix derp with resource packs
V1
Initial Release
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