Further News:
Development Road-map from here:
Hey all, I've decided after giving it some thought to put together a full development road-map for the next few updates about how I want to approach things.
v0.1.3 (next major release)
+ Industrialcraft 2
+ Compact Solars
+ ModPack Tweaks
+ Enhanced Portals 3
* Rewrite Biome Weights
* Fix Bugs on Tracker
* Fix some config issues
* Solve keybind problems
* Review mod suggestions
v0.1.4
* Last chance to submit game-changing mod (for example: new dimensions, major ore generation changes, mods would include: ExtraBiomesXL, Twilight Forest, IndustrialCraft etc.
v0.1.5
* Last chance to submit any mods at all (for example: decorative, minor tweaks, performance boost etc. mods would include: carpenters blocks, random things, enhanced portals 3.
v0.1.6
* Final development version, built for performance, bug fixes, tweaks, final config settings. Considered to be a release candidate.
v1.0.0
* Full release (Note at this point the development policy will change and more info will be posted nearer the time about mod suggestions and such, in a nutshell, every month afterwards a patch release will be submitted containing updates to the latest stable versions of all mods, however emergency fixes will still be pushed for duplicate crafting recipes, bugs, crashes, security exploits etc. at any time.