[1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

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SolManX

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Jul 29, 2019
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For something like making copper cables, I use the 16 bucket tanks from Ender IO to transfer rubber into my Assembling Machine. The problem is, copper cable requires 144 mb of rubber per cable, and if you do the math, that means one Ender IO tank of rubber can make 111.1111 cables. See the problem? The fractional leftover means I'll have a very small amount of rubber left in the tank when I'm finished. To solve this problem would mean having to use 9 tanks of molten rubber, and I'd have to make 1000 cables at a time which is just too many obv.

Couldn't you just make sure you make up the rubber in multiples of 9 and not necessarily fill the eio tank?
 

asb3pe

New Member
Jul 29, 2019
2,704
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Couldn't you just make sure you make up the rubber in multiples of 9 and not necessarily fill the eio tank?

You mean just start filling the tank and stop it before it gets full? Then I end up with some crazy amount like 9427 mb and my problem gets even worse. LOL Thus my wish for a device that would allow me to put 750mb of fluid into a container, but I know its a wish that will never be fulfilled (mainly because I'm not a mod developer myself and never will be).

I'm a math person, so I love trying to figure out how to manufacture something using nice even, round numbers. Most of the time I can find a solution, but it's just not always possible to do so without making ridiculous amounts of materials.
 
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asb3pe

New Member
Jul 29, 2019
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Yeah, I know. But it does pay off in the end. Did you see my edit - looks like BloodAsp is a little more forgiving.

Thanks for that find SolMan. However, I'd say the bug fix didn't work because my output tanks are definitely empty (altho the Assembling Machine doesn't even have an Output Tank, only an Input). I never have fluids in output tanks except for the brief moment of time before it is piped out into an attached container.
 

SolManX

New Member
Jul 29, 2019
987
-1
1
You mean just start filling the tank and stop it before it gets full? Then I end up with some crazy amount like 9427 mb and my problem gets even worse. LOL Thus my wish for a device that would allow me to put 750mb of fluid into a container, but I know its a wish that will never be fulfilled (mainly because I'm not a mod developer myself and never will be).

I'm a math person, so I love trying to figure out how to manufacture something using nice even, round numbers. Most of the time I can find a solution, but it's just not always possible to do so without making ridiculous amounts of materials.

9x raw rubber dust + 1x sulfur => 9x144mb molten rubber. If you make up 12 lots of this recipe (12*9 raw rubber + 12x sulfur) you end up with 108*144 = 15552mb. :)

So 108 ingots of rubber or, equivalently, 108 copper cables.
 

asb3pe

New Member
Jul 29, 2019
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9x raw rubber dust + 1x sulfur => 9x144mb molten rubber. If you make up 12 lots of this recipe (12*9 raw rubber + 12x sulfur) you end up with 108*144 = 15552mb. :)

So 108 ingots of rubber or, equivalently, 108 copper cables.

Aha, well there's my problem then. In my spare time while in very early game with steam machines, I made a full barrell, 64 stacks worth, of rubber dust, and as I acquire sulfur dusts I just keep making molten rubber and putting that fluid into a drum. So when I pour my rubber into a 16000 mb tank to use in the Assembling Machine, there's no way to get the numbers to work (as you showed, it always leaves a little bit left over in the input tank).

Thanks for showing a equation that works for the process tho! It really bugs me when I can't find an equation to reduce my losses to absolute zero.
 
T

targetingyou78

Guest
You mean just start filling the tank and stop it before it gets full? Then I end up with some crazy amount like 9427 mb and my problem gets even worse. LOL Thus my wish for a device that would allow me to put 750mb of fluid into a container, but I know its a wish that will never be fulfilled (mainly because I'm not a mod developer myself and never will be).

I'm a math person, so I love trying to figure out how to manufacture something using nice even, round numbers. Most of the time I can find a solution, but it's just not always possible to do so without making ridiculous amounts of materials.

If I made a lite mod that did just that. Added an adjustable bucket like thing that let you pickup anywhere from 1mb to 1000mb and maybe a second bigger one that let you add anything from 1mb to something much larger. Would you be interested? I don't think it would take that long
 
S

Sven "flamestrider"

Guest
No, I always do math equations with a goal of never wasting a drop of fluid. However, there are a few items where it literally becomes impossible to do this... molten rubber being one of them. I'm always left with 16 mb of fluid in my Chemical Reactor after converting Sufluric Naphtha into Naphtha, and that's the fluid I'm trying to remove with the Plunger, a very small amount far less that one bucket's worth.

For something like making copper cables, I use the 16 bucket tanks from Ender IO to transfer rubber into my Assembling Machine. The problem is, copper cable requires 144 mb of rubber per cable, and if you do the math, that means one Ender IO tank of rubber can make 111.1111 cables. See the problem? The fractional leftover means I'll have a very small amount of rubber left in the tank when I'm finished. To solve this problem would mean having to use 9 tanks of molten rubber, and I'd have to make 1000 cables at a time which is just too many obv.

What this game needs most (IMO obv) is a device that would allow us to measure out an exact fluid amount (for OCD players like myself lol).

One way to get around wasting rubber is to solidify all of it into bars or sheets, then use a fluid extractor connected to an assembler. That removes any waste of resources, but uses a bit more energy than keeping the rubber in fluid form.
 

stuned

New Member
Jul 29, 2019
17
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I got a problem again.

my basic gas turbine dont want accept any gas °_° , no biogas and no methan. Does someone know where i can check some configs ? The gas turbine only accepts 70 ml

bucket then stups suddenly and wont produce any power from the gas.
 
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Sven "flamestrider"

Guest
@stuned
is the turbine connected to something that uses power?
is the turbine disabled or enabled with a soft hammer(mallet)?
if not one of the above please give a more detailed explanation of your setup and what you have tried.
 

stuned

New Member
Jul 29, 2019
17
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The turbine is connected directly to a batterybuffer with empty batterys. I tryed more ways to get some gas in it, it dosent work
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
One way to get around wasting rubber is to solidify all of it into bars or sheets, then use a fluid extractor connected to an assembler. That removes any waste of resources, but uses a bit more energy than keeping the rubber in fluid form.

This is the solution I adopted. I'm definitely willing to pay an additional energy cost to simplify matters, and I agree it's just easier to keep all my rubber in solid sheet form because then I have that oddball "144 mb" amount of rubber instead of the nicer, but less useful full bucket amounts. You can't divide 1000mb by 144mb and come up with any reasonable whole number solution. It's just the way this game was designed, with an ingot breaking into 9 parts instead of 10... it's probably better this way, if everything worked in whole number amounts easily it might get boring. I enjoy going here and there to my various machines in an effort never to waste product. That OCD thing. haha
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
I got a problem again.

my basic gas turbine dont want accept any gas °_° , no biogas and no methan. Does someone know where i can check some configs ? The gas turbine only accepts 70 ml

bucket then stups suddenly and wont produce any power from the gas.

I've successfully been using biogas in my LV Gas Turbines, I use 5 of them with biogas to run my EBF at MV voltage levels thru 2 GT transformers. They will hold 16 buckets of fuel each, 16000 mb worth, so if only 70 mb is going in, something is wrong with your piping. I use Ender IO conduits (lowest tier version) to get the biogas from my Railcraft Iron Tank, and I use all the different sides to connect the conduit to the Turbine, even the side with the fanblade graphic is a valid fluid input side.

So what method of piping the biogas are you using? I'd start by looking there since you say your turbines aren't filling up properly. You might want to practice in a single-player creative world so you don't waste all your biogas.
 
C

codewarrior0

Guest
You can't divide 1000mb by 144mb and come up with any reasonable whole number solution.

You can divide 144mb into a whole lot of different sizes, though! When using molten Soldering Alloy to make circuits in the Assembler, the alloy is used in 18mb increments, which is 1/8 of an ingot. To divide an ingot into eight parts, you can put it into a Wiremill twice to make Fine Wires, which melt for 18mb. But! When using the same alloy to make Rotors in the assembler, it is used in 16mb increments, which is exactly one nugget.

Before I figured this out, I'd do silly stuff like craft NAND gates in sets of eight and Basic Circuits in sets of four.
 
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Sven "flamestrider"

Guest
You can divide 144mb into a whole lot of different sizes, though! When using molten Soldering Alloy to make circuits in the Assembler, the alloy is used in 18mb increments, which is 1/8 of an ingot. To divide an ingot into eight parts, you can put it into a Wiremill twice to make Fine Wires, which melt for 18mb. But! When using the same alloy to make Rotors in the assembler, it is used in 16mb increments, which is exactly one nugget.

Before I figured this out, I'd do silly stuff like craft NAND gates in sets of eight and Basic Circuits in sets of four.
I generally keep soldering alloy in three forms, in addition to ingots: fine wire, for the soldering iron; nuggets, for rotors; and bolts, for circuits...
I guess I could simplify and use fine wire for circuits, I didn't investigate how much metal was in the fine wire before.

On the Obsessive Crafting Disorder issue:
I previously investigated how much naphtha I needed for a certain batch of plastic, and the like, and came up with a huge number to get it even and without waste... so I remade some of @Joel Falk s calculation sheet to produce only Methane, LPG, and Naphtha from heavy oil. I now know how to get about 20'000L of each of those three per 1'000L Heavy Oil... no I don't have a disease... I swear :p
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
On the Obsessive Crafting Disorder issue:
I previously investigated how much naphtha I needed for a certain batch of plastic, and the like, and came up with a huge number to get it even and without waste... so I remade some of @Joel Falk s calculation sheet to produce only Methane, LPG, and Naphtha from heavy oil. I now know how to get about 20'000L of each of those three per 1'000L Heavy Oil... no I don't have a disease... I swear :p

I call that the "minecraft rule of thumb"... when in doubt, just multiply all quantities by nine. LOL

There was a quote in the movie "Contact" that is quite similar - "First rule of government spending, why build one, when you can build two at twice the price?" :)

But the main reason I'm here is... my OD Scanner just registered a hit for Spessartine. Yee haaa! Hello Stainless Steel, hello HV era, hello all the good stuff. :D
 

EconBrony

New Member
Jul 29, 2019
309
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I call that the "minecraft rule of thumb"... when in doubt, just multiply all quantities by nine. LOL

Ahaaa! So thats what I need to do for now on! Ill never run out mid-project again lol Does this apply to machine crafting as well :p
 
T

targetingyou78

Guest
I call that the "minecraft rule of thumb"... when in doubt, just multiply all quantities by nine. LOL

There was a quote in the movie "Contact" that is quite similar - "First rule of government spending, why build one, when you can build two at twice the price?" :)

But the main reason I'm here is... my OD Scanner just registered a hit for Spessartine. Yee haaa! Hello Stainless Steel, hello HV era, hello all the good stuff. :D

That feeling when you find a vien you can use! Also, we can make the OD scanner around HV? I love discovering things! I'll have to check that tonight!
 
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