U
Unistic
Guest
It's never too late to say goodbye.
I present to: A Farewell To Magic 1.7.10 (Magic, Decoration, Exploration, Adventure, Questing)
https://minecraft.curseforge.com/projects/a-farewell-to-magic
This is a true magic sandbox, exploration, decoration, questing (WIP) modpack. I know a few of you guys have already moved on to 1.10 plus but those of you are not ready to leave the polished era of 1.7.10 especially since 1.10 plus is lacking in the magic department at the moment then rest you're eyes on this pack.
I put together a pack that I enjoy playing (hopefully you will as well) filled with the best and unique magic mods that I've enjoyed in 1.7.10. There's Thaumcraft, Ars Magical 2, Witchery, Botania, Blood Magic, Abysscraft, Alchemy craft, Essential craft, and many more. Also, since I get many different reactions when I introduce this mod there's.....wait.....for....it.... ProjectE!!!
This pack isn't meant to be a challenge. Its meant to be a fun, play how you want but what you desire pack. So no recipe changes were implemented especially for those who never got around to some magic mods but always wanted to you'll have the chance to play the mods as is. There is some OPness within the pack like growing nether stars with Alchemy craft put that with ProjectE and you have EMC for a life time.
But that's the point, CASUALNESS!
This pack also comes equip with tons of decoration mods. Cause a Magic Kingdom with golem guards, magical crops, and random spirits would look so much better with the help of Decocraft, Malisis Doors, Project Illumination and a little Architecture Craft in the mix.
And for you tech lovers I even added Applied Energistics and Thaumic Energistics. What!? Tech in an all magic mod pack! Blasphemy!!! Lol even with ProjectE I still added tech off someone's suggestion. There's also Extra Utilities, I'm sure you guys can come up with a way to use generators to power your AE system and put the energy all in the AE batters. Or you could use golems to charge the batteries using a crank and have them keep your AE system powered idk just a magical though.
I don't want to tell you everything but the options on what to do, what to build, what to go see is up to you. Maybe go find a random dungeon and kill a Wither. Just enjoy. Build the biggest freaking magical kingdom you can think of or travel to another dimension and reign as overlord or build a small outpost in a mystcraft dimension.
Do all of this! Do it ALL! Before you give your:
Farewell To Magic!
Since update 2.0 The Achievement update: (1/23/2017)
Quest are out the window! Craft an Achievement Book and read all about it
P.S
Since 1.7.10 is very polished and will like see no more mod updates for the mods in this pack. I'm working on the quest line using Better Questing mod. Not as a way to tell you to play the way I want you too but just to guide the new guys or vets with mods they have never touched before!
Also I have my pack up on a decent size server. If you're interested in giving this pack a try on the server and willing to take pics of your awesome base or video and post it here that would be very entertaining. Or if you want to lend a hand with the quest line development please let me know!
All communication from me to you about the server will be on the Curse Launcher!
Must be mannered, helpful and must BELIEVE IN MAGIC![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Thanks!
To gain access to the server (first 10, keeping it small) reply with:
IGN:
Curse Name:
Age: (16 or older please)
I present to: A Farewell To Magic 1.7.10 (Magic, Decoration, Exploration, Adventure, Questing)
https://minecraft.curseforge.com/projects/a-farewell-to-magic
This is a true magic sandbox, exploration, decoration, questing (WIP) modpack. I know a few of you guys have already moved on to 1.10 plus but those of you are not ready to leave the polished era of 1.7.10 especially since 1.10 plus is lacking in the magic department at the moment then rest you're eyes on this pack.
I put together a pack that I enjoy playing (hopefully you will as well) filled with the best and unique magic mods that I've enjoyed in 1.7.10. There's Thaumcraft, Ars Magical 2, Witchery, Botania, Blood Magic, Abysscraft, Alchemy craft, Essential craft, and many more. Also, since I get many different reactions when I introduce this mod there's.....wait.....for....it.... ProjectE!!!
This pack isn't meant to be a challenge. Its meant to be a fun, play how you want but what you desire pack. So no recipe changes were implemented especially for those who never got around to some magic mods but always wanted to you'll have the chance to play the mods as is. There is some OPness within the pack like growing nether stars with Alchemy craft put that with ProjectE and you have EMC for a life time.
But that's the point, CASUALNESS!
This pack also comes equip with tons of decoration mods. Cause a Magic Kingdom with golem guards, magical crops, and random spirits would look so much better with the help of Decocraft, Malisis Doors, Project Illumination and a little Architecture Craft in the mix.
And for you tech lovers I even added Applied Energistics and Thaumic Energistics. What!? Tech in an all magic mod pack! Blasphemy!!! Lol even with ProjectE I still added tech off someone's suggestion. There's also Extra Utilities, I'm sure you guys can come up with a way to use generators to power your AE system and put the energy all in the AE batters. Or you could use golems to charge the batteries using a crank and have them keep your AE system powered idk just a magical though.
I don't want to tell you everything but the options on what to do, what to build, what to go see is up to you. Maybe go find a random dungeon and kill a Wither. Just enjoy. Build the biggest freaking magical kingdom you can think of or travel to another dimension and reign as overlord or build a small outpost in a mystcraft dimension.
Do all of this! Do it ALL! Before you give your:
Farewell To Magic!
Since update 2.0 The Achievement update: (1/23/2017)
Quest are out the window! Craft an Achievement Book and read all about it
P.S
Since 1.7.10 is very polished and will like see no more mod updates for the mods in this pack. I'm working on the quest line using Better Questing mod. Not as a way to tell you to play the way I want you too but just to guide the new guys or vets with mods they have never touched before!
Also I have my pack up on a decent size server. If you're interested in giving this pack a try on the server and willing to take pics of your awesome base or video and post it here that would be very entertaining. Or if you want to lend a hand with the quest line development please let me know!
All communication from me to you about the server will be on the Curse Launcher!
Must be mannered, helpful and must BELIEVE IN MAGIC
Thanks!
To gain access to the server (first 10, keeping it small) reply with:
IGN:
Curse Name:
Age: (16 or older please)
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