Hey there. So I posted in my introduction how I was working on a New Mod and I was going to make a post about it once I got comfortable with its state. I would just like to note that this mod is still a Work In Progress and I am actively developing it. But I want to let people become aware of it.
I saw other people post their mods here so I figured it was allowed. If it isn't then please just remove/don't approve this post.
I really do like constructive criticism. And this community just like the Minecraft Forums one seems to be really good at giving that. So please I welcome it. I also welcome suggestions.
This is my first mod and I am a firm believer that Mods are made for the community and the community feedback is just as important as the mod author's ideas. Anyway it is called Celestial Craft.
Celestial Craft is my very first mod for Minecraft. I have been following and playing Minecraft since its early Alpha Stages. Minecraft is in and of itself amazing. Once modding took off I was even more impressed. I have the utmost respect for modders of both plugins and mods. I decided I wanted to try and become a modder. I have some background experience in Code but NOT java. My experience lies in PhP, C++, Lua. Java is new and foreign to me but I wanted to be able to Mod. I wanted to be able to test myself and learn something new. So thus project Celestial Craft was developed and given life.
The idea was a combination. It came from me wanting to learn how to mod and helping my custom modded server. I have a mod pack that centers around the Anime Series: Fairy Tail. Now in the pack you are a magician and you learn and create your own spells and explore the lands of Fairy Tail. An actual replication of Magnolia is your start point and the "adventure" map is the continent of Fiore.
So where does Celestial Craft come into play? Well my server population knew that Fairy Tail was meant to give a similar experience to adventuring in the world of Fairy Tail but that it was almost impossible to replicate it since almost no mods exist for it. However they appreciated the work I put into the Modpack and love it. But they had one request. "Halestorm, we should find a way to summon Celestial Spirits." That was it, that was the point where I said you know what, I want to learn modding and I want to support my players. So Celestial Craft was born.
The theme of Celestial Craft is well......Celestial. I designed the mod with a totally biased attitude but managed to encompass neutrality into it. In other words users of the Mod who have NO idea what Fairy Tail is, will still be able to play with the Mod and understand its theme and usage. The mod focuses around Celestial Power/Energy. By harnessing the Celestial Energies you are able to summon Spirit Guardians via Celestial Keys. There are three tiers of Keys ranging in strength. They are, from lowest to highest, Silver, Gold, Black. The Gold Tier keys are the signs of the Zodiac.
The mod also will introduce the Celestial Dimension which is home to spirits along with other new creatures and Biomes. The overall theme of the pack is Celestial Magic. There are a number of new Celestial Tools and armor that you can craft. Equipping a full set of Celestial Armor for example will give you a set bonus. So the theme is just a "Magical Fun Theme" I guess you can say. However, I have made it a point to try and make this balanced as well.
This is my first mod. I am still brand new to all of this. So the Celestial Craft energy system is fairly basic. There is an item that is used as the "Celestial Power" this item is required to be in your inventory in order for other items to function. For example and item in this mod is called the "Celestial Grenade." The Celestial Grenade will do nothing without having "Star Shards" in your inventory. The ration is 1:1. In other words, in order to actually use one Celestial Grenade you need one Star Shard in your inventory. As I said, this is my first mod. So I don't know how to implement all that other fancy stuff just yet and probably for purposes of this mod won't need to. Summoning spirits requires a different type of energy, however it is still the same concept of an item requirement.
NOTES:
This mod is being actively developed. This is my first mod so I am by no means a pro. Stuff will break. Stuff may not work correctly. This is a learning experience for me. I will be honest. I may not know how to answer all of your questions, but I will do the best I can and I will try to learn more. Currently I am a Law Student at a Law School working to become a lawyer, my time is limited but I still manage to work on this and will continue to do so.
You are welcome to post suggestions and I will be happy to add them if I can. However just to note, a lot of this is already mapped out and I have a set schedule to it. What does that mean? That means please feel free to post suggestions but if you see an update come out and your suggestions is not in there, although I may have said I will add it, do not get insulted as it simply means I had different plans for that version of the mod.
This mod is meant for post game, after defeating the Wither. Some items require a nether-star. (My recipes hook into NEI so you can view them with that). As it is a post-game mod you may see some new monsters that utterly destroy you roaming the world. That is the intention. They are not "overpowered." They are intended to kill you quite quickly.
CHANGELOG
https://dl.dropboxusercontent.com/u/5221303/Celestial Craft/CHANGELOG.txt
LICENCE
DOWNLOAD
http://www.curse.com/mc-mods/minecraft/235297-celestial-craft
I saw other people post their mods here so I figured it was allowed. If it isn't then please just remove/don't approve this post.
I really do like constructive criticism. And this community just like the Minecraft Forums one seems to be really good at giving that. So please I welcome it. I also welcome suggestions.
This is my first mod and I am a firm believer that Mods are made for the community and the community feedback is just as important as the mod author's ideas. Anyway it is called Celestial Craft.
Celestial Craft is my very first mod for Minecraft. I have been following and playing Minecraft since its early Alpha Stages. Minecraft is in and of itself amazing. Once modding took off I was even more impressed. I have the utmost respect for modders of both plugins and mods. I decided I wanted to try and become a modder. I have some background experience in Code but NOT java. My experience lies in PhP, C++, Lua. Java is new and foreign to me but I wanted to be able to Mod. I wanted to be able to test myself and learn something new. So thus project Celestial Craft was developed and given life.
The idea was a combination. It came from me wanting to learn how to mod and helping my custom modded server. I have a mod pack that centers around the Anime Series: Fairy Tail. Now in the pack you are a magician and you learn and create your own spells and explore the lands of Fairy Tail. An actual replication of Magnolia is your start point and the "adventure" map is the continent of Fiore.
So where does Celestial Craft come into play? Well my server population knew that Fairy Tail was meant to give a similar experience to adventuring in the world of Fairy Tail but that it was almost impossible to replicate it since almost no mods exist for it. However they appreciated the work I put into the Modpack and love it. But they had one request. "Halestorm, we should find a way to summon Celestial Spirits." That was it, that was the point where I said you know what, I want to learn modding and I want to support my players. So Celestial Craft was born.
The theme of Celestial Craft is well......Celestial. I designed the mod with a totally biased attitude but managed to encompass neutrality into it. In other words users of the Mod who have NO idea what Fairy Tail is, will still be able to play with the Mod and understand its theme and usage. The mod focuses around Celestial Power/Energy. By harnessing the Celestial Energies you are able to summon Spirit Guardians via Celestial Keys. There are three tiers of Keys ranging in strength. They are, from lowest to highest, Silver, Gold, Black. The Gold Tier keys are the signs of the Zodiac.
The mod also will introduce the Celestial Dimension which is home to spirits along with other new creatures and Biomes. The overall theme of the pack is Celestial Magic. There are a number of new Celestial Tools and armor that you can craft. Equipping a full set of Celestial Armor for example will give you a set bonus. So the theme is just a "Magical Fun Theme" I guess you can say. However, I have made it a point to try and make this balanced as well.
This is my first mod. I am still brand new to all of this. So the Celestial Craft energy system is fairly basic. There is an item that is used as the "Celestial Power" this item is required to be in your inventory in order for other items to function. For example and item in this mod is called the "Celestial Grenade." The Celestial Grenade will do nothing without having "Star Shards" in your inventory. The ration is 1:1. In other words, in order to actually use one Celestial Grenade you need one Star Shard in your inventory. As I said, this is my first mod. So I don't know how to implement all that other fancy stuff just yet and probably for purposes of this mod won't need to. Summoning spirits requires a different type of energy, however it is still the same concept of an item requirement.
NOTES:
This mod is being actively developed. This is my first mod so I am by no means a pro. Stuff will break. Stuff may not work correctly. This is a learning experience for me. I will be honest. I may not know how to answer all of your questions, but I will do the best I can and I will try to learn more. Currently I am a Law Student at a Law School working to become a lawyer, my time is limited but I still manage to work on this and will continue to do so.
You are welcome to post suggestions and I will be happy to add them if I can. However just to note, a lot of this is already mapped out and I have a set schedule to it. What does that mean? That means please feel free to post suggestions but if you see an update come out and your suggestions is not in there, although I may have said I will add it, do not get insulted as it simply means I had different plans for that version of the mod.
This mod is meant for post game, after defeating the Wither. Some items require a nether-star. (My recipes hook into NEI so you can view them with that). As it is a post-game mod you may see some new monsters that utterly destroy you roaming the world. That is the intention. They are not "overpowered." They are intended to kill you quite quickly.
CHANGELOG
https://dl.dropboxusercontent.com/u/5221303/Celestial Craft/CHANGELOG.txt
LICENCE
Mod Packs
The code and other assets of the Celestial Craft Mod for Minecraft, in source and binary form, are the intellectual property of HalestormXV. See below for copyright, terms and conditions.
As long as all of the following conditions are met, you may include the Celestial Craft Mod for Minecraft in your mod pack:
0. Used Terms
Mod - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
Mojang - Mojang AB
Owner - HalestormXV, original author of the Mod. Under the copyright terms accepted when purchasing Minecraft (https://account.mojang.com/documents/minecraft_eula) the Owner has full rights over their Mod, in both binary and source form, despite use of Mojang code.
User - End user of the Mod, person installing the Mod.
1. Liability
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. Use
Use of this Mod to be installed, manually or automatically, is given to the User without restriction.
3. Redistribution / Mod Packs
This Mod may only be distributed where uploaded, mirrored, or otherwise linked to by the Owner solely. All mirrors of thisMod must have advance written permission from the Owner. ANY attempts to make money off of this Mod (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN without advance written permission, and the Ownermay claim damages or take other action to rectify the situation.Mod packsmay only include this Mod if they first receive permission from the Owner. All mod packs with permission to distribute the Mod, must ensure that they comply with, and ensure all users of their mod packs agree to, these terms. The Owner reserves the right to remove permission given to a mod pack to distribute the Mod, given a notice period of twenty (20) days.
4. Derivative Works / Modification
This Mod may not be decompiled, reproduced and/or modified under any circumstances without prior written permission of the Owner. This Mod is not open source.
The code and other assets of the Celestial Craft Mod for Minecraft, in source and binary form, are the intellectual property of HalestormXV. See below for copyright, terms and conditions.
As long as all of the following conditions are met, you may include the Celestial Craft Mod for Minecraft in your mod pack:
- PM me on Minecraft Forums to indicate your intent to add Celestial Craft to your mod pack and include the name of the mod pack with a link to it. (I am curious to know what it will be used with/in. You MUST wait for my permission.)
- You must give very visible credit to the author of the mod: HalestormXV.
- You cannot claim that you made any part of the Celestial Craft mod.
- Your mod pack must provide a link back to the Celestial Craft Minecraft Forum thread: HERE.
- You (and any affiliates) cannot make money off of, or as a result of, the mod pack.
- If you are asked by me to remove the mod from your mod pack (via email, PM on this or the Minecraft Forum site, notice on the Celestial Craft Minecraft Forum thread, or otherwise), you will do so within twenty days. After such notice you (and your affiliates) may no longer add Celestial Craft to any mod pack until explicit permission is subsequently given.
- These conditions may change from time to time without notice and you will ensure you remain in compliance with them.
- You and your users will agree to, and abide by, the Terms & Conditions in the following section.
0. Used Terms
Mod - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
Mojang - Mojang AB
Owner - HalestormXV, original author of the Mod. Under the copyright terms accepted when purchasing Minecraft (https://account.mojang.com/documents/minecraft_eula) the Owner has full rights over their Mod, in both binary and source form, despite use of Mojang code.
User - End user of the Mod, person installing the Mod.
1. Liability
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. Use
Use of this Mod to be installed, manually or automatically, is given to the User without restriction.
3. Redistribution / Mod Packs
This Mod may only be distributed where uploaded, mirrored, or otherwise linked to by the Owner solely. All mirrors of thisMod must have advance written permission from the Owner. ANY attempts to make money off of this Mod (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN without advance written permission, and the Ownermay claim damages or take other action to rectify the situation.Mod packsmay only include this Mod if they first receive permission from the Owner. All mod packs with permission to distribute the Mod, must ensure that they comply with, and ensure all users of their mod packs agree to, these terms. The Owner reserves the right to remove permission given to a mod pack to distribute the Mod, given a notice period of twenty (20) days.
4. Derivative Works / Modification
This Mod may not be decompiled, reproduced and/or modified under any circumstances without prior written permission of the Owner. This Mod is not open source.
DOWNLOAD
http://www.curse.com/mc-mods/minecraft/235297-celestial-craft
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