I can't get 1.6.4 Direwolf client to work. Mods load and it goes main menu, i can run the 1.6.4 server fine, but when i try to join it i get out of memory exception in the game client. My friend can join and play there just fine and without any complaints. I have allocated 1GB to both server and client. Unless solution can't be found i'm having to go back to 1.5.2 packs.
And yes, just 1GB allocated for 3 people, using Windows 7 32-bit, 4GB RAM and 3GHz dualcore cpu is enough to host and run FTB. If for some downside, at least i have reduced view distance to 5 in server.properties. But it's a very stable server that can run 24/7 without crashing.
Because at this point i don't even believe that solution can be found, i have already ordered a 64-bit OS which will take a few days to arrive. But overall 1.6 Minecraft core should be an improvement in performance over 1.5, why is it opposite now? What was added that makes it so much heavier to run? Some mod that i could perhaps remove? Before FTB i have also hosted and played vanilla MC servers for 1.6 and 1.7 dev versions too.
And yes, just 1GB allocated for 3 people, using Windows 7 32-bit, 4GB RAM and 3GHz dualcore cpu is enough to host and run FTB. If for some downside, at least i have reduced view distance to 5 in server.properties. But it's a very stable server that can run 24/7 without crashing.
Because at this point i don't even believe that solution can be found, i have already ordered a 64-bit OS which will take a few days to arrive. But overall 1.6 Minecraft core should be an improvement in performance over 1.5, why is it opposite now? What was added that makes it so much heavier to run? Some mod that i could perhaps remove? Before FTB i have also hosted and played vanilla MC servers for 1.6 and 1.7 dev versions too.