Then they apparently hide it extremely well since looking at their wiki and the list of every machine and item I see nothing new since the last time I looked well over a year ago. Same quantum armor that no one uses anymore, same crop system no one cares about, energy storage and wiring is unchanged, they reworked how reactors work awhile ago but that's not new content same energy makers besides that, no new resources or tools, yah... I'm not seeing anything here. This is a zombie mod that save a rework to reactors has been the same since pre-forge days.
Yeah, they pretty much have nobody who edits the wiki, at all. That thing is quite dead.
IC2 itself dropped the classic branch entirely and started a completely new branch, dubbed "IC2 Experimental". You can see the build history here:
http://ic2api.player.to:8080/job/IC2_experimental/changes
If you want to see it in action, have a look at DW20's recent Forgecraft seasons, or hit up a 1.6.x instance. Downloads are on the same site linked above.
- Ore processing got expanded
- Complete e-net rework
- New generators and storage
- Complete UU-matter rework
- Nuclear reactor rework (another one) in progress, with new fuel types and a new GUI
- New upgrades for machines, including self-ejecting capabilities for items and liquids
- Vastly improved construction foam sprayer
- New tools and wearables
- Complete set of new 32x32 textures on everything
- Etc.
That said, I doubt you will like it. If you think Buildcraft & co. are moving into a hardcore direction... oh boy. IC2 got
massively more resource/power/time hungry for anything and everything. It's getting to the point where even I call it unplayable outside of a 24/7 server where stuff runs while you're offline. That's pretty much what the mod is being balanced for. And the hilarious part is that, while they got Greg on the team to help out, he hasn't actually done any of those changes. He's just doing API work, ore dictionary integration, backend coding and cleaning up after the other two devs. It's actually sfPlayer and Thunderdark who're pushing for this new direction.
It's still heavily a work in progress, with stuff added and changed on a daily basis, but I won't lie, after all is said and done this mod won't resemble the IC2 that people remember very much anymore. I'll definitely keep it around in my worlds because I just love tinkering with reactors, but it's unlikely to be my starter/progression mod of choice. More like something I'll dip into for the fun of it, and the great advanced nano chestplate from GraviSuite, when I have enough resources lying around later on.