Was Sulfur Ore distribution tweaked somehow? It looks normal in the configs, but I cannot find any at all (should be spammy around lava normally with railcraft)
Workaround is sturdy-grindering Galena Ore with 5% chance of sulfur for now. (NOTE to others: This recipe is NOT in the NEI)
Too bad Galena Ore is pretty limited too
####################
# grindstone
####################
grindstone {
S:grindableOres <
Obsidian
EnderPearl
Coal
Iron
Gold
Invar
Aluminium
Electrum
Charcoal
Copper
Tin
Silver
Lead
Bronze
Brass
Platinum
Nickel
>
}
I've never found silver. At all. I'm guessing its biome dependant, and I've been very unlucky in my exploration.Just starting eletronics age and I'm having lots of fun with the pack.
Odd enough, silver seams to be rarer than gold...
Yeah that's handy. I tend to use the regular macerator for to get crushed ores these days, and then throw that through the sturdy grinder. That way I have ore-doubling plus a chance at by products.The recipes of the sturdy grinder are the same as the Universal Macerator, but they have their probabilities halved. And did you know you can actually grind your crushed ores again to double the chance of byproducts?
I abused the hell out of it too.Is it really intended that you can craft the quartz grind stone? I've been using it a lot and it seems extremely overpowered.
Excited to learn about this mod finally.Update 2.1.3
- Added PneumaticCraft
Hope it won't cause problems if I remove this; I hate this mod with violence.Update 2.1.3
- Added Hats
Noticed this right away on my own. Infinite water is cheesy, but so is magically draining an ocean with tiny machines during a steam age.Update 2.1.3
- Water is no longer infinite with sourceblocks
Hope it won't cause problems if I remove this; I hate this mod with violence.
Limited water will be the main feature of all three modpacks from me (whoops yea... i am making two more - spoiler )Noticed this right away on my own. Infinite water is cheesy, but so is magically draining an ocean with tiny machines during a steam age.
Hmm.... Its hard because there is no slimy substance... maybe rubber+ something in chemical reactorCan you think of a clever recipe for slime balls? I may try to minetweak it in myself; modpacks without slimeball recipes are silly. (Bees don't count )
Awesome modpack; I'm still having a ton of fun with it. It feels really oldschool but with some modern toys to play with, and I love it.
Reading wikis last night, I think you can also get it via "Argentia", an IC2 crop.Glad you are having fun...
Silver is not generating, silver is only "made" from galena (i think) or as "byproduct" of grinding certain ores.
Just read this after my own post, oops.What about oil cell in a Compressor (or Extractor)?
Also, slimeballs are easy to get with pneumaticraft. Just plant some slime plants around your house.
Minor suggestions:
1) Basic Machine Box (or whatever its called, which you get with 8 iron plates surrounding one wrench) should have a slightly cheaper recipe in the assembly table, shouldn't it? There's no reason to do that otherwise. Even just a 7-plate recipe, although that may cause some sort of unforeseen exploit (for instance if it can be macerated back into 8 dusts; I have no idea)
2) Disregard my earlier concerns about slime creation; your addition of pneumaticcraft removes the problem
3) Are drones intended to be a late-game toy? I'd like to see them used before I can make a quarry, as they're "really cool" but not as beneficial to me as a simple quarry.
1) Agreed about exploits. I suspect I can minetweak this myself to add a 7-plate recipe and remove any maceration recipes if you really dislike the idea.1) It will cause exploits. Also... with similiar thing in mind: Why I would make Pickaxe head and put it into Assembly table with a stick if I can do exactly the same in one go in crafting table. If assembly machine should have cheaper recipes, it would have been added by Greg (as you may noticed i havent changed single recipe or processing inside GT itself, so I will stick with that)
2) Nice
3) Drones are powerfull toys. You can use them for pretty much anything (from mining, farming to building stuff, transporting items). Quarry has only one purpose and thats to make big holes. So yes, Drones are supposed to be late-game toys.
Now question is: Since nether portals allows entities to go through, how it will work with Drones? Nifty Lava transport from nether perhaps? (testing required)
Of course you will probably not use that even if it will work, since you will be far more advanced already for use Lava as power source, but who knows... maybe selling lava to other players on server?
{FTBWIKI}The Assembling Machine is a Machine added by GregTech which grew out of an idea for a machine providing alternative, cheaper recipes for things such as Electronic Circuits, Advanced Circuits, and other electronic components.
Update 2.1.3
- Updated Extra Cells to 1.6.9d
- UpdatedGalacticraft (all 3 modules) to 2.0.13.1080
- UpdatedJabba to 1.1.4
- UpdatedOpenEye to 0.6
- Added Bibliowoods [ExtraBiomesXL]
- Added Statues
- Added Hats
- Added PneumaticCraft
...
- Water is no longer infinite with sourceblocks - Before you will start complaining, there are still ways to create infinite water with machines
...
Assembling Machine: What could be done with the Basic Machine Box in AM is as you said. Have it require only 7 plates in AM. For reverse crafting this would need to be tweaked a little bit, so I would end up with probably 4-6 iron given back. Removing Macerator recipes I will probably never do in default pack, since having a way for un-crafting machines you no longer need is quite realistic.1) Agreed about exploits. I suspect I can minetweak this myself to add a 7-plate recipe and remove any maceration recipes if you really dislike the idea.
The machine itself is theoretically supposed to provide cheaper (or at least alternative) recipes (which is why I make all my circuits in one)
{FTBWIKI}
3) I still worry that by the time you can use drones, you'll no longer need them. The examples you provided are primarily resource-gathering and logistical: they will already have been taken care of by other mechanisms, with the possible exception of building-construction. I wonder if drones should be earlier-game, but with some programmability pushed back later tier. I'd hate to see them lose exposure to players by virtue of their decreasing value.
Really enjoying the pack. First time playing Gregtech though. For reference though, I play a lot of BTW and TFC, so GT isn't bad at all. Having not played with GT before, I wanted to see how it worked in a developed pack before I messed around with it in my own packs.
Nice update except for the water - I like the addition of PneumaticCraft. I've wanted to try it out but hadn't gotten to it.
Unless you use the ender io infinite-water supply. Not sure if you noticed itBTW: its not really good idea to start inside big desert
Well to use EnderIO reservoir you need to have some basic stuff made (bronze machines, steel, steam, water) to be able to make it.