
Welcome to my first mod, AnotherWorld.
This mod is currently a work in progress, although it is open source.
You can find the source code of this mod here
Introduction
So you have done everything, eh? Built a nuclear reactor? Made an automatic frame machine that makes you a cup of tea and toast in the morning? How about a biodome complex made of forcefields? Really? You did all that? Well I assumme you are rather bored. Hmm.
Well I have just the thing...or might I say a list of things.
SPACE, the final frontier. Visit many different planets discovering artifacts or even lost alien races. (Not much information as most is secret)
AUTOMATION, yes I know what you're thinking, "just another techmod that does the same as every other". Well my friend this is different. At first you will only have simple pipes(Not even thought about yet so not decided and not BC style either) and simple logic. You grow ever more intelligent, your design capabilities follow. You start thinking about wires and power. And how these could be put to some use and machines arise, doing your dirty work so you can tend to the wildlife in the biodomes instead. (More to come).
EXPLORATION, AnotherWorld features much exploration, you can't do much without it. The world expansion will add plenty of world gen, it isn't neccissary but it makes the game a bit more fun.
Screenshots



Download
Bear in mind this is a WIP mod and is currently not to be used in a survival world. As it is riddled with bugs that I havent found yet. Use at your own risk
In it's current form, the only thing in world gen is the ores which "should" be OreDictionary compatible so if TE or IC2 and FZ is installed, all my ores aren't needed.
Another thing to be careful of is currently there isn't a config file this is only due to it being a pain to edit while I am developing.
Current features :
- Multi function tinkering tool
- A 4x4 advanced crafting table used for more complicated machines
- A help function for getting info about a block.
Remind me to not abandon this thread, since I will forget.
Credits
CadenDonuts for being my texture monkey and the amazing logo

BrendanP123 for letting me ramble at him and ideas :S
The forge IRC channel for helping me get started with modding

MachineMuse for letting me use some of her rendering code
