I’m going to be making a sequel to my 1.10.2 modpack called “Blood and Steel” the sequel will obviously be called “Blood and Steel 2.” My goal with Blood and Steel 2 is to make it harder than the first without reducing it to mindless grinding.
I was wondering about sky resources myself! It still seems a bit magical from what I’ve seen of modern skyblock 3 (which is fairly minimal) but the fact that it takes life to make things corresponds quite well to that whole theme! Hmm. Imagine having to use something like a congealed blood block on the bottom and then some sort of item placed on top to correspond to an “iron extractor”, maybe something to burn away the organic part, and then you do your thing and boom - iron ingot. Or something.Wasteland type packs can be nice, and I'd say try out sky resources. It's highly customizable, so you can add and remove recipes at any time. Makes it a bit less magical than the way Regrowth did it.
I’ve got a plan for blood .Definitely sounds like a fun idea - a wasteland pack in a similar vein to Regrowth but for 1.12 would be pretty awesome!
Are you looking to make the mechanics similar to your original blood and steel? And if so, what were the mechanics for that?
With a name like Blood & Steel, I can imagine it being a tech pack but with a Running Red sort of feel; though blood magic is (as the name says) magically based. Hmm. Evilcraft also uses blood for a number of things, but feels a little less magical (as long as you remove things like the broomstick ). Thing is, blood contains iron, so there could be some sort of connectivity there - perhaps blood in a Tinker's smeltery could be processed somehow to extract the iron, and that's the start of your tech? I'm getting a bit fixated on that theme, sorry.
Imagine if a mob with copper based blood (molluscs, which includes squid, and arthropods, which includes spiders) could be processed for a different blood in the smeltery or some other thing to get copper instead. Perhaps tin and gold are panned for in rivers using strainers or something? *shrugs* I'm just spitballing really, but there's a couple of bizarro ideas for you
Chlorophyll has similarities to haemoglobin, but has magnesium in the centre instead of iron. Magnesium can come from things like dolomite and magnesite ore, but you could lump that under limestone, or something. Imagine if you had to make the green stuff to bring life back with trees, chemically! That's a bit too bonkers.
Having had a quick look on Curseforge, that does look quite good! I did also see this: https://www.curseforge.com/minecraft/mc-mods/ezwastelands it might work?maybe this one helps?
https://www.curseforge.com/minecraft/mc-mods/wasteland-reborn
Haven't tried it though