Version:
1.0.1
What is the bug:
Earlier I reported that the more you travel around the world, the worse the framerate gets as does lag spikes when trying to put items into or pull items out of a crafting grid.
However, just now I was travelling around the world and came across chunks which were refusing to generate, so I turned back and reached a point where I couldn't really go forwards to get back to my base because chunks that had been generated weren't loading... then the chunks RIGHT IN FRONT OF ME started unloading, all while the framerate was choking!
After a couple minutes of watching this, suddenly all the chunks around me started loading again, but the framerate immediately got worse. I hit Shift+F3 to see if I could see where the CPU usage was going and it was almost entirely being consumed by ENTITY TICKS.
This may explain why the framerate can also suffer if you stay in one area for half an hour or more, then try to explore. It isn't the amount of time spent travelling, it's the amount of time spent processing some particular kind of entity... Entity count itself was fairly normal when this was happening last, just shy of 100.
Mod & Version:
Paste.feed-the-beast.com log:
Can it be repeated:
Yes. Just play any SSP world for a half hour or more then try to go anywhere for a distance of just 50 m to 100 m. You can tell that this problem is occurring because if you try to enter chunks you've never generated they simply DON'T generate. At all.
Known Fix:
Restart Minecraft. :/
1.0.1
What is the bug:
Earlier I reported that the more you travel around the world, the worse the framerate gets as does lag spikes when trying to put items into or pull items out of a crafting grid.
However, just now I was travelling around the world and came across chunks which were refusing to generate, so I turned back and reached a point where I couldn't really go forwards to get back to my base because chunks that had been generated weren't loading... then the chunks RIGHT IN FRONT OF ME started unloading, all while the framerate was choking!
After a couple minutes of watching this, suddenly all the chunks around me started loading again, but the framerate immediately got worse. I hit Shift+F3 to see if I could see where the CPU usage was going and it was almost entirely being consumed by ENTITY TICKS.
This may explain why the framerate can also suffer if you stay in one area for half an hour or more, then try to explore. It isn't the amount of time spent travelling, it's the amount of time spent processing some particular kind of entity... Entity count itself was fairly normal when this was happening last, just shy of 100.
Mod & Version:
Paste.feed-the-beast.com log:
Can it be repeated:
Yes. Just play any SSP world for a half hour or more then try to go anywhere for a distance of just 50 m to 100 m. You can tell that this problem is occurring because if you try to enter chunks you've never generated they simply DON'T generate. At all.
Known Fix:
Restart Minecraft. :/