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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank you! I took a look at the images and they are all still valid, it is the way FTB is storing the link that is breaking it.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    You are correct. Because I could not change the location of entry for the ring I created that veranda to arrive in, the ring is supposed to be next to legolas. If you jump back through the ring it should however take you back to the temple. So far looks like you have everything correct, have...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That is because while I attempted to place builds as close to the coordinates as I could for the lotr mod map, many times they just would not work so had to move them to a spot as close as possible. Go to the link, download, then use whatever archive tool you have to unzip and copy to the saved...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    There is a button to copy the download link to the clipboard.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    The download in-game also allows you to download the zip direct. once downloaded follow the instructions on the curse page for "installing" the map.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, the key is making sure you are using the complete map, including the extended content (if downloading from curse or direct, if the downloader is not working just download from the link). The place it's at is in one of the map locations that were built.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    So the fast travel deliberately has multiple ways. The NPC built-in one has the stables, the BQ book has a time delayed but repeatable on as you unlock areas (ala skyrim style), the waypoints are much the same style as the npc ones though can only be marked for one area at a time, and...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Aside from the relog issue (first I had heard of that happening), most often it is because a quest was missed somewhere along the lines
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, the server pack I know I need to replace, the chisel and bits version there needs to be 12.17 and I keep forgetting tp upload a new version. as for the map, it is the same one that single player uses. You need to download the map then upload to the server in order to get the map online...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Glad you are having fun! 1. Yup, just head in to hobbiton. The portal back was custom placed so it does not show where you expect. 2. Not yet, but, try wandering the path away from rivendell. You'll come to a river crossing so just follow that, should be easy to locate from there :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Sadly there are bugs in the 1.7.10 version and it is not being updated anymore but that was one of the many bugs found :(
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    If you are familiar with MCedit you can load the world and delete the entity at those coords in there.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Just copy the world folder to your saves directory and overwrite what's there is the easiest way.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Use a standard crafting table, there is a mod that lets you cycle through all the recipes if they are duplicates. You do not actually look in the block, it is location based, so when in the right spot you get the item, but make sure you are following along with both the HQM and NPC logs to stay...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yeah, there is a bug in the lotr mod doing that. There is a fix that was done recently, but I have not had the time to properly test it to release an update fix for the pack and map.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Pay close attention to the woods just outside of hobbiton then.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    have you walked along the road that goes east out of hobbiton?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Look in the hold of the boat in wyvernhaven, he is hiding below deck.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    you don't kill it, it is supposed to trigger the quest completion when you right click and give you the staff actually.