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    Railcraft Train sorting yard

    I have MFR, and can install any other mods (1.5.2) required. The rear detector releases 2 carts when an anchor cart passes by it. The front detector (delayed sufficiently by repeaters) releases 2 more when a matching locomotive passes. This lets me have 2 cart trains for farms and such, and 4...
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    Railcraft Train sorting yard

    Does anyone know of a way to condense this setup? It dispatches either 2 or 4 carts depending on the locomotive, but I didnt leave room for it in my new area, and would like it to be smaller anyways.
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    Railcraft Train sorting yard

    I'm planning a move to some place nicer than a Quagmire, so that setup will be neater... However, aesthetics have NEVER been a strong point for me.... hence the dull box-shaped buildings :P
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    Railcraft Train sorting yard

    So on my most recent world, I returned to an old never-realized goal of a world where all my transport was done by rail. One of the ideas I had was for train disassembly at the terminus. I didnt find any examples of such a build when I looked, so I managed to make my own. It has a few bugs...
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    Steve's carts ticking entity

    So I had set up a few Steve's Carts tree farms a few days back, and one of them gave me ticking entity crashes whenever I tried to load the save (it seems like it was unloading items at the time). I removed the cart with MCEdit as instructed on here... then had another one do the same a few...
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    Whitelist Server Stormcraft | Ultimate 1.1.2 | Whitelist | Hard Mode | Fresh Map | Ages 16+

    In-Game Name: Fluttershy9 Age: 19 Previous experiences with Minecraft: No server experience, 9 months of Technic/FTB, lots of IC2 and logistics pipes... Looking to explore new mods and meet new people on this server. Brief paragraph about yourself (2-3 sentences): I'm pretty introverted IRL, but...