Search results

  1. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    How's the pack doing? I loved how diverse the quests were.
  2. S

    Ras77 Mega Base (Pic Heavy)

    REACTORCRAFT FUSION THANK YOU Also, nice build. By the way, are you actually building in your survival world, or are you just building a reference in a creative world and going to re-build it legitly in survival?
  3. S

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Any chance of adding Reika's mods? There aren't many HQM packs with his mods in it, and it'd probably serve as a good tutorial for it.
  4. S

    Request Suggest mods for creation here

    An addon for Funky Locomotion that allows you to camouflage frames into other blocks, or even make them invisible. That would be a godsend, and would help out with quite a few build ideas I have.
  5. S

    Ask a simple question, get a simple answer

    Any chance of Funky Locomotion allowing you to camouflage frames?
  6. S

    Lets See Some Bases! Give Us a Tour!

    Until I saw this thread I built 9x9's. I feel like an idiot now.
  7. S

    I think I've found IC2 Nuclear Reactors: The Game...

    This glorious game. Uncanny resemblance, am I wrong? Anyways, post your reactors.
  8. S

    Mod Feedback [By Request] RotaryCraft Suggestions

    Since evidently nobody noticed...
  9. S

    Mod Feedback ChromatiCraft questions and suggestions

    Still going to have to use repeaters, I guess... Also, FYI it's a Reshiram.
  10. S

    Mod Feedback ChromatiCraft questions and suggestions

    So I can finally build that floating rainbow magic temple, am I right?
  11. S

    [1.7.10] Remain In Motion - Block-moving mod

    It would be nice if there was a mover similar to Funky Locomotion's Frame Movers. Having to put direct redstone signals all over the place gets messy quite quickly. Also, would it be possible to somehow camouflage the Carriage Motors in a similar fashion to the Frames? I'd love it if I was able...
  12. S

    Mod Feedback [By Request] RotaryCraft Suggestions

    Would thorum-based fission reactors be practical? Perhaps they could be a cleaner but less powerful alternative to uranium-based fission. I was initially considering suggesting inertial-confinement fusion, but I doubt the practicality of it compared to the already-implemented Tokamak.
  13. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Gah, hate the crashes where the world doesn't load and it just redirects you to the server menu because there's no easy way to find what's causing the crash. I've added a few additional mods and disabled OpenComputers, thinking it was the problem, but I the world still crashes. Requesting help...
  14. S

    [1.7.10] M.M.F Mod Pack - YouTube Let's Play and Mixture Themed Pack

    Has virtually every mod I'd want, bar AM2 and BoP. Definitely checking it out.
  15. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Loading up a world gives me this error: http://pastebin.com/29iNxg8S I have added a few mods myself, including most of Reika's mods and Minechem. Are they the source of the problem?
  16. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    So I've been crashing... a lot. I basically copy-pasted the contents of the 1.1.2 pack into the existing "minecraft" folder, but the game crashes without even opening the client. Because of this, there's no proper crash log. Here's the full game log instead, which has the crash. Is there a fix...
  17. S

    [1.7.10][Reactorcraft V2] Fusion reactor maxed out? Try this.

    Actually, I meant torus-less reactor, but plasma cannon is crazy cool too.