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    [Suggestion] Vanilla Snapshot Selection/Installation

    One thing I have admired in the launcher is the ability to close your minecraft instance, return to the launcher "hub", and move straight into another pack. I have a vanilla 1.4.7 pack, all the official modded packs, 6-8 custom packs, all accessible from that one hub. However, if I want to move...
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    FTB Tutorial Map

    It is, but life is busy. Also, don't take absence from the forum as me not working on the map. I just don't hang out on the forum at all. The first release will use whichever version of the DW20 pack is most updated. This is ideal, since the Mindcrack pack is more advanced (read: Gregtech is a...
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    FTB Tutorial Map

    As anticipated a prerequisite for being official is a release. I'm slowly working on the map, school is getting in the way. I'm hoping to power through the rest of the map at the end of the month, when I get time off, but no promises or projections are going to be made. The second prerequisite...
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    FTB Tutorial Map

    I have attempted to port the original, mostly finished map into any one of the updated packs, as well as my own pack with FTB configs and all mods that have been confirmed to possibly be in FTB packs. Turns out, Thaumcraft likes spewing wisps everywhere in the Spawn Area. On top of that, the...
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    FTB Tutorial Map

    Just so that people are in the know, the FTB update might break things entirely. I don't know what or how or anything yet, but if release is delayed significantly, please don't be too surprised.
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    FTB Tutorial Map

    Pretty sure having a release is a prerequisite, once I have that I will most certainly try to get in touch the the appropriate parties.
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    FTB Tutorial Map

    Direwolf20 has tutorials for Thermal Expansion, and is my main resource for many of the mods. since thermal expansion is a great basic mod and should be the first thing you tackle, it should be enough to get you until next weekend. If you cannot possibly wait for release, watch those...
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    FTB Tutorial Map

    Alright, based on the news update thingy, mods won't be updated until a couple weeks in the future. As such, we're looking at release next weekend. The release will include multiblock structures, introductions to all forms of portal travel, introduction to worldgen, common methods of gathering...
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    FTB Tutorial Map

    Alright, so I'm reaching completion. Not until Monday at least, massive projects are due Friday and I really don't have time to finish completing the map. However, I have an issue to work on. I can wait for Thaumcraft 3 and RP2 to release. This will allow me to create a far better experience...
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    [Tutorial] FTB Mod-Pack Tutorial [v.1.20][Alpha-Testing]

    This is pretty cool, sounds more interactive than what I'm working on. Small tip, you can use Mystcraft to make multiple dimensions that can be distributed, solves your dilemma :)
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    Update to 1.4.5

    No updates from Mojang until January, we'll be fine.
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    FTB Tutorial Map

    Alright, so as many know, Thaumcraft 3 is now out. Between this and school, release will be postponed to as soon as it is ready. Resource collection zone is mostly done, only a few more computercraft turtles to program. I split the workshop/other section into multiple branches, to better prepare...
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    FTB Tutorial Map

    I do have monitors set up in other portions of the map, my goal was to maintain vanilla elements when possible to keep from overwhelming the player with "OMG what is this? What is that? How do I do that?" Before they get to that section. Most portalgun stuff is in a portalgun section. Twilight...
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    What's New in the Nether?

    I'm just wondering if the pack currently adds anything new or special to the nether, such as ores, resources... I already know about the beehive, just wondering if there's anything else.
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    FTB Tutorial Map

    I have been working on a map that will showcase all the mods in the FTB modpack, as well as teach new players how to interact with these mods. My goal is to provide enough infrastructure and resources that the player will not want for anything, but maintain the need to craft and work their way...
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    Spoiler - BBcode

    I agree, especially for third-party content topics, makes images and previews easier to fit in without tripling the size of the post.
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    Starter Map?

    I'm working on a starter map and a tutorial map, but it will take a while with school and such. I'd like to say the starter map will be done by saturday, but no promises.
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    Equivalent Exchange

    Even with EE in the modpack, the launcher makes disabling mods so easy that including it in the complete modpack is a non-issue. As for the map, it completely relies on the concept of getting something from nothing.
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    Possible stand-in for RP2 worldgen?

    I've been thinking about RP2 lately. While an update is certainly coming, people have already started worlds that will have to be replaced once RP2 gets added to the pack. That said, the main issue there is worldgen features. So... using the forge ore dictionary and similar features, it may be...