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    Updated to latest Direwolf20 modpack, lost monsters at night

    We figured it out. Turns out we had a monster spawner with melee turtles, but the turtles weren't killing all the mobs spawning. After a while, the monster spawner room had ~50 mobs in it. Turning the spawner off and killing off all those extra mobs cleared the issue.
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    Removing a mystcraft age

    Oh, and just an update. I removed all mystcraft ages and it didn't help with the server burden. Ahh well.
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    Removing a mystcraft age

    Thank you for the reply!
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    Removing a mystcraft age

    I noticed in my world directory I have about 6 ages created, none of them are being used, but some of them had extensive quarries or exploration. Two of them are over 2GB in size. After about 3 months, my server now seems to really be lagging and I am getting a LOT of repeated "[WARNING] Can't...
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    Updated to latest Direwolf20 modpack, lost monsters at night

    Has anyone else had this issue? I have a server running for some friends and I (been running for about a month), but when the latest Direwolf20 patch came out (~2 days ago) my server no longer spawns monsters. Our spawners still work, there are still non-aggressive mobs (villagers, cows, pigs...
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    MindCrack server crash with crash log

    Just wanted to pass this along. My friend found a post about this issue. I had backed up my server last night and it seems that copying the file auras.dat from the backup and replacing it into my current server world solved this issue. Here is the post he got that info from...
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    MindCrack server crash with crash log

    It did not auto-restart. When I launch the server, I get the above failure, but with a new timestamp. And, I don't want it to take a break, I am going through withdraw!
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    MindCrack server crash with crash log

    Hi all, After a few weeks of complete stability, I came into me computer room and my computer had rebooted. Turns out the MindCrack server (only thing running at night) had crashed. I see a few Forestry mod failures, but I am not sure if those are normal or not. Here is the console log and...